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Minor optimization of ImFontAtlasBuildMultiplyRectAlpha8() + README tweaks.
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@ -2298,10 +2298,11 @@ void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], fl
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void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride)
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{
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IM_ASSERT_PARANOID(w <= stride);
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unsigned char* data = pixels + x + y * stride;
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for (int j = h; j > 0; j--, data += stride)
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for (int i = 0; i < w; i++)
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data[i] = table[data[i]];
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for (int j = h; j > 0; j--, data += stride - w)
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for (int i = w; i > 0; i--, data++)
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*data = table[*data];
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}
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#ifdef IMGUI_ENABLE_STB_TRUETYPE
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@ -2318,7 +2319,7 @@ struct ImFontBuildSrcData
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int GlyphsHighest; // Highest requested codepoint
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int GlyphsCount; // Glyph count (excluding missing glyphs and glyphs already set by an earlier source font)
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ImBitVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This will be a maximum of 8KB)
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ImVector<int> GlyphsList; // Glyph codepoints list (flattened version of GlyphsMap)
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ImVector<int> GlyphsList; // Glyph codepoints list (flattened version of GlyphsSet)
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};
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// Temporary data for one destination ImFont* (multiple source fonts can be merged into one destination ImFont)
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