diff --git a/backends/imgui_impl_wgpu.cpp b/backends/imgui_impl_wgpu.cpp index d3bf28ba..20b6bb22 100644 --- a/backends/imgui_impl_wgpu.cpp +++ b/backends/imgui_impl_wgpu.cpp @@ -281,7 +281,7 @@ static WGPUProgrammableStageDescriptor ImGui_ImplWGPU_CreateShaderModule(uint32_ static WGPUBindGroup ImGui_ImplWGPU_CreateImageBindGroup(WGPUBindGroupLayout layout, WGPUTextureView texture) { - WGPUBindGroupEntry image_bg_entries[] = { { 0, 0, 0, 0, 0, texture } }; + WGPUBindGroupEntry image_bg_entries[] = { { nullptr, 0, 0, 0, 0, 0, texture } }; WGPUBindGroupDescriptor image_bg_descriptor = {}; image_bg_descriptor.layout = layout; @@ -478,7 +478,7 @@ static void ImGui_ImplWGPU_CreateFontsTexture() tex_desc.sampleCount = 1; tex_desc.format = WGPUTextureFormat_RGBA8Unorm; tex_desc.mipLevelCount = 1; - tex_desc.usage = WGPUTextureUsage_CopyDst | WGPUTextureUsage_Sampled; + tex_desc.usage = WGPUTextureUsage_CopyDst | WGPUTextureUsage_TextureBinding; g_resources.FontTexture = wgpuDeviceCreateTexture(g_wgpuDevice, &tex_desc); WGPUTextureViewDescriptor tex_view_desc = {}; @@ -571,7 +571,7 @@ bool ImGui_ImplWGPU_CreateDeviceObjects() WGPUVertexBufferLayout buffer_layouts[1]; buffer_layouts[0].arrayStride = sizeof(ImDrawVert); - buffer_layouts[0].stepMode = WGPUInputStepMode_Vertex; + buffer_layouts[0].stepMode = WGPUVertexStepMode_Vertex; buffer_layouts[0].attributeCount = 3; buffer_layouts[0].attributes = attribute_desc; @@ -624,8 +624,8 @@ bool ImGui_ImplWGPU_CreateDeviceObjects() WGPUBindGroupEntry common_bg_entries[] = { - { 0, g_resources.Uniforms, 0, sizeof(Uniforms), 0, 0 }, - { 1, 0, 0, 0, g_resources.Sampler, 0 }, + { nullptr, 0, g_resources.Uniforms, 0, sizeof(Uniforms), 0, 0 }, + { nullptr, 1, 0, 0, 0, g_resources.Sampler, 0 }, }; WGPUBindGroupDescriptor common_bg_descriptor = {}; diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 4fea7c3c..63a6e344 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -93,7 +93,7 @@ Other Changes: - Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. (#4455, #3487) - Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) - Backends: OpenGL3: Fixed our custom GL loader conflicting with user using GL3W. (#4445) [@rokups] -- Backends: WebGPU: Fixed for latest specs. (#4472) [@Kangz] +- Backends: WebGPU: Fixed for latest specs. (#4472, #4512) [@Kangz, @bfierz] - Backends: SDL_Renderer: Added SDL_Renderer backend compatible with upcoming SDL 2.0.18. (#3926) [@1bsyl] - Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted via a direct unclipped PushClipRect() call. (#4464)