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imgui_freetype: Add support for colored glyphs. Font: add support for untinted glyphs (#3369)
Amend 9499afd
with missing static inline.
This commit is contained in:
parent
24aa6654df
commit
24be26e00e
@ -53,10 +53,13 @@ Other Changes:
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other than compiling misc/freetype/imgui_freetype.cpp and linking with FreeType.
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- Use '#define IMGUI_ENABLE_STB_TRUETYPE' if you somehow need the stb_truetype rasterizer to be
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compiled in along with the FreeType one, otherwise it is enabled by default.
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- imgui_freetype: Added support for colored glyphs as supported by Freetype 2.10+ (for .ttf using CPAL/COLR
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tables only). Enable the ImGuiFreeTypeBuilderFlags_LoadColor on a given font. Atlas always output directly
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as RGBA8 in this situation. Likely to make sense with IMGUI_USE_WCHAR32. (#3369) [@pshurgal]
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- Fonts: Fixed CalcTextSize() width rounding so it behaves more like a ceil. This is in order for text wrapping
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to have enough space when provided width precisely calculated with CalcTextSize().x. (#3776)
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Note that the rounding of either positions and widths are technically undesirable (e.g. #3437, #791) but
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variety of code is currently on it so we are first fixing current behavior before we'll eventually chhnge it.
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variety of code is currently on it so we are first fixing current behavior before we'll eventually change it.
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- ImDrawList: Fixed AddCircle()/AddCircleFilled() with (rad > 0.0f && rad < 1.0f && num_segments == 0). (#3738)
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Would lead to a buffer read overflow.
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- Backends: Win32: Dynamically loading XInput DLL instead of linking with it, facilite compiling with
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5
imgui.h
5
imgui.h
@ -2504,8 +2504,9 @@ struct ImFontConfig
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// (Note: some language parsers may fail to convert the 31+1 bitfield members, in this case maybe drop store a single u32 or we can rework this)
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struct ImFontGlyph
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{
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unsigned int Codepoint : 31; // 0x0000..0xFFFF
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unsigned int Visible : 1; // Flag to allow early out when rendering
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unsigned int Colored : 1; // Flag to indicate glyph is colored and should generally ignore tinting (make it usable with no shift on little-endian as this is used in loops)
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unsigned int Visible : 1; // Flag to indicate glyph has no visible pixels (e.g. space). Allow early out when rendering.
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unsigned int Codepoint : 30; // 0x0000..0x10FFFF
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float AdvanceX; // Distance to next character (= data from font + ImFontConfig::GlyphExtraSpacing.x baked in)
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float X0, Y0, X1, Y1; // Glyph corners
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float U0, V0, U1, V1; // Texture coordinates
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@ -3065,6 +3065,7 @@ void ImFont::AddGlyph(const ImFontConfig* cfg, ImWchar codepoint, float x0, floa
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ImFontGlyph& glyph = Glyphs.back();
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glyph.Codepoint = (unsigned int)codepoint;
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glyph.Visible = (x0 != x1) && (y0 != y1);
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glyph.Colored = false;
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glyph.X0 = x0;
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glyph.Y0 = y0;
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glyph.X1 = x1;
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@ -3315,6 +3316,8 @@ void ImFont::RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
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const ImFontGlyph* glyph = FindGlyph(c);
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if (!glyph || !glyph->Visible)
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return;
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if (glyph->Colored)
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col |= ~IM_COL32_A_MASK;
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float scale = (size >= 0.0f) ? (size / FontSize) : 1.0f;
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pos.x = IM_FLOOR(pos.x);
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pos.y = IM_FLOOR(pos.y);
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@ -3377,6 +3380,8 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
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ImDrawIdx* idx_write = draw_list->_IdxWritePtr;
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unsigned int vtx_current_idx = draw_list->_VtxCurrentIdx;
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const ImU32 col_untinted = col | ~IM_COL32_A_MASK;
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while (s < text_end)
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{
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if (word_wrap_enabled)
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@ -3482,14 +3487,17 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
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}
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}
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// Support for untinted glyphs
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ImU32 glyph_col = glyph->Colored ? col_untinted : col;
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// We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here:
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{
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idx_write[0] = (ImDrawIdx)(vtx_current_idx); idx_write[1] = (ImDrawIdx)(vtx_current_idx+1); idx_write[2] = (ImDrawIdx)(vtx_current_idx+2);
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idx_write[3] = (ImDrawIdx)(vtx_current_idx); idx_write[4] = (ImDrawIdx)(vtx_current_idx+2); idx_write[5] = (ImDrawIdx)(vtx_current_idx+3);
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vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1;
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vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1;
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vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2;
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vtx_write[3].pos.x = x1; vtx_write[3].pos.y = y2; vtx_write[3].col = col; vtx_write[3].uv.x = u1; vtx_write[3].uv.y = v2;
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vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = glyph_col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1;
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vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = glyph_col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1;
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vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = glyph_col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2;
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vtx_write[3].pos.x = x1; vtx_write[3].pos.y = y2; vtx_write[3].col = glyph_col; vtx_write[3].uv.x = u1; vtx_write[3].uv.y = v2;
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vtx_write += 4;
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vtx_current_idx += 4;
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idx_write += 6;
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@ -2509,7 +2509,8 @@ IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent);
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IMGUI_API void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opaque);
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IMGUI_API void ImFontAtlasBuildFinish(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas, int atlas_x, int atlas_y, int w, int h, const char* in_str, char in_marker_char, unsigned char in_marker_pixel_value);
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IMGUI_API void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned char in_marker_pixel_value);
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IMGUI_API void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value);
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IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor);
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IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride);
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@ -6,6 +6,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
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// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'.
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// renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
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// 2020/06/04: fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
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@ -96,7 +97,7 @@ namespace
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// | |
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// |------------- advanceX ----------->|
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/// A structure that describe a glyph.
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// A structure that describe a glyph.
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struct GlyphInfo
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{
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int Width; // Glyph's width in pixels.
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@ -104,6 +105,7 @@ namespace
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FT_Int OffsetX; // The distance from the origin ("pen position") to the left of the glyph.
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FT_Int OffsetY; // The distance from the origin to the top of the glyph. This is usually a value < 0.
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float AdvanceX; // The distance from the origin to the origin of the next glyph. This is usually a value > 0.
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bool IsColored;
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};
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// Font parameters and metrics.
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@ -252,6 +254,7 @@ namespace
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out_glyph_info->OffsetX = Face->glyph->bitmap_left;
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out_glyph_info->OffsetY = -Face->glyph->bitmap_top;
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out_glyph_info->AdvanceX = (float)FT_CEIL(slot->advance.x);
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out_glyph_info->IsColored = (ft_bitmap->pixel_mode == FT_PIXEL_MODE_BGRA);
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return ft_bitmap;
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}
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@ -271,19 +274,15 @@ namespace
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if (multiply_table == NULL)
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{
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for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
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{
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for (uint32_t x = 0; x < w; x++)
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dst[x] = IM_COL32(255, 255, 255, src[x]);
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}
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}
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else
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{
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for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
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{
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for (uint32_t x = 0; x < w; x++)
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dst[x] = IM_COL32(255, 255, 255, multiply_table[src[x]]);
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}
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}
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break;
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}
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case FT_PIXEL_MODE_MONO: // Monochrome image, 1 bit per pixel. The bits in each byte are ordered from MSB to LSB.
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@ -305,18 +304,15 @@ namespace
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}
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case FT_PIXEL_MODE_BGRA:
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{
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// FIXME: Converting pre-multiplied alpha to straight. Doesn't smell good.
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#define DE_MULTIPLY(color, alpha) (ImU32)(255.0f * (float)color / (float)alpha + 0.5f)
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if (multiply_table == NULL)
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{
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for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
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{
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for (uint32_t x = 0; x < w; x++)
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dst[x] = IM_COL32(
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DE_MULTIPLY(src[x * 4 + 2], src[x * 4 + 3]),
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DE_MULTIPLY(src[x * 4 + 1], src[x * 4 + 3]),
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DE_MULTIPLY(src[x * 4], src[x * 4 + 3]),
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src[x * 4 + 3]);
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{
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uint8_t r = src[x * 4 + 2], g = src[x * 4 + 1], b = src[x * 4], a = src[x * 4 + 3];
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dst[x] = IM_COL32(DE_MULTIPLY(r, a), DE_MULTIPLY(g, a), DE_MULTIPLY(b, a), a);
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}
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}
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else
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@ -324,14 +320,12 @@ namespace
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for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
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{
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for (uint32_t x = 0; x < w; x++)
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dst[x] = IM_COL32(
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multiply_table[DE_MULTIPLY(src[x * 4 + 2], src[x * 4 + 3])],
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multiply_table[DE_MULTIPLY(src[x * 4 + 1], src[x * 4 + 3])],
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multiply_table[DE_MULTIPLY(src[x * 4], src[x * 4 + 3])],
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multiply_table[src[x * 4 + 3]]);
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{
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uint8_t r = src[x * 4 + 2], g = src[x * 4 + 1], b = src[x * 4], a = src[x * 4 + 3];
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dst[x] = IM_COL32(multiply_table[DE_MULTIPLY(r, a)], multiply_table[DE_MULTIPLY(g, a)], multiply_table[DE_MULTIPLY(b, a)], multiply_table[a]);
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}
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}
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}
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#undef DE_MULTIPLY
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break;
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}
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@ -359,6 +353,8 @@ struct ImFontBuildSrcGlyphFT
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GlyphInfo Info;
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uint32_t Codepoint;
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unsigned int* BitmapData; // Point within one of the dst_tmp_bitmap_buffers[] array
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ImFontBuildSrcGlyphFT() { memset(this, 0, sizeof(*this)); }
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};
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struct ImFontBuildSrcDataFT
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@ -396,6 +392,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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atlas->ClearTexData();
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// Temporary storage for building
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bool src_load_color = false;
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ImVector<ImFontBuildSrcDataFT> src_tmp_array;
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ImVector<ImFontBuildDstDataFT> dst_tmp_array;
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src_tmp_array.resize(atlas->ConfigData.Size);
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@ -425,6 +422,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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return false;
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// Measure highest codepoints
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src_load_color |= (cfg.FontBuilderFlags & ImGuiFreeTypeBuilderFlags_LoadColor) != 0;
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ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
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src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault();
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for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
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@ -476,7 +474,6 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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if (entries_32 & ((ImU32)1 << bit_n))
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{
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ImFontBuildSrcGlyphFT src_glyph;
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memset(&src_glyph, 0, sizeof(src_glyph));
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src_glyph.Codepoint = (ImWchar)(((it - it_begin) << 5) + bit_n);
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//src_glyph.GlyphIndex = 0; // FIXME-OPT: We had this info in the previous step and lost it..
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src_tmp.GlyphsList.push_back(src_glyph);
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@ -595,7 +592,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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// 7. Allocate texture
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atlas->TexHeight = (atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) ? (atlas->TexHeight + 1) : ImUpperPowerOfTwo(atlas->TexHeight);
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atlas->TexUvScale = ImVec2(1.0f / atlas->TexWidth, 1.0f / atlas->TexHeight);
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if (extra_flags & ImGuiFreeTypeBuilderFlags_LoadColor)
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if (src_load_color)
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{
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atlas->TexPixelsRGBA32 = (unsigned int*)IM_ALLOC(atlas->TexWidth * atlas->TexHeight * 4);
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memset(atlas->TexPixelsRGBA32, 0, atlas->TexWidth * atlas->TexHeight * 4);
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@ -670,6 +667,10 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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float u1 = (tx + info.Width) / (float)atlas->TexWidth;
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float v1 = (ty + info.Height) / (float)atlas->TexHeight;
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dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX);
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IM_ASSERT(dst_font->Glyphs.back().Codepoint == src_glyph.Codepoint);
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if (src_glyph.Info.IsColored)
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dst_font->Glyphs.back().Colored = true;
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}
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src_tmp.Rects = NULL;
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@ -44,6 +44,6 @@ namespace ImGuiFreeType
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// Obsolete names (will be removed soon)
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// Prefer using '#define IMGUI_ENABLE_FREETYPE'
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); }
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static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); }
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#endif
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}
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