Internals: renaming inside ScrollToRectEx() + fixed misplaced changelog entry.

This commit is contained in:
ocornut
2022-12-06 17:25:54 +01:00
parent ed54e14f1b
commit 24b873a740
2 changed files with 14 additions and 13 deletions

View File

@ -43,6 +43,9 @@ Other changes:
zero triangles, which would makes the render loop of some backends assert (e.g. Metal with
debugging, Allegro). (#4857, #5937)
- Tables, Columns: Fixed cases where empty columns may lead to empty ImDrawCmd. (#4857, #5937)
- Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of
compile-time, being consistent with our support for io.ConfigMacOSXBehaviors and making it
easier for bindings generators to process that value. (#5923, #456)
- Inputs, Scrolling: better selection of scrolling window when hovering nested windows
and when backend/OS is emitting dual-axis wheeling inputs (typically touch pads on macOS).
We now select a primary axis based on recent events, and select a target window based on it.
@ -71,9 +74,6 @@ Other changes:
frame (and associated lower-level functions e.g. ScrollToRectEx()) from not centering item. (#5902)
- Inputs: fixed moving a window or drag and dropping from preventing input-owner-unaware code
from accessing keys. (#5888, #4921, #456)
- Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of
compile-time, being consistent with our support for io.ConfigMacOSXBehaviors and making it
easier for bindings generators to process that value. (#5923, #456)
- Inputs: fixed moving a window or drag and dropping from capturing mods. (#5888, #4921, #456)
- Layout: fixed End()/EndChild() incorrectly asserting if users manipulates cursor position
inside a collapsed/culled window and IMGUI_DISABLE_OBSOLETE_FUNCTIONS is enabled. (#5548, #5911)