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	Disabled: items more consistently release active id if the active item got disabled. (#211) (amend 2952525)
				
					
				
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		| @@ -3234,6 +3234,9 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id) | |||||||
|     // When disabled we'll return false but still set HoveredId |     // When disabled we'll return false but still set HoveredId | ||||||
|     if (g.CurrentItemFlags & ImGuiItemFlags_Disabled) |     if (g.CurrentItemFlags & ImGuiItemFlags_Disabled) | ||||||
|     { |     { | ||||||
|  |         // Release active id if turning disabled | ||||||
|  |         if (g.ActiveId == id) | ||||||
|  |             ClearActiveID(); | ||||||
|         g.HoveredIdDisabled = true; |         g.HoveredIdDisabled = true; | ||||||
|         return false; |         return false; | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -611,10 +611,6 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool | |||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // Release active id if turning disabled |  | ||||||
|     if (g.ActiveId == id && (g.CurrentItemFlags & ImGuiItemFlags_Disabled)) |  | ||||||
|         ClearActiveID(); |  | ||||||
|  |  | ||||||
|     // Process while held |     // Process while held | ||||||
|     bool held = false; |     bool held = false; | ||||||
|     if (g.ActiveId == id) |     if (g.ActiveId == id) | ||||||
|   | |||||||
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