Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174)

Similar to #6785, #6782, #5725, #5961 for for GLFW backend.
This commit is contained in:
kida22
2023-12-28 04:17:28 +00:00
committed by ocornut
parent 4a2426449a
commit 240ab5890b
2 changed files with 6 additions and 4 deletions

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@ -92,6 +92,8 @@ Other changes:
on a codebase where another copy of the library is used.
- Backends: GLFW, Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to
register canvas selector and auto-resize GLFW window. (#6751) [@Traveller23, @ypujante]
- Backends: GLFW: Fixed Windows specific hooks to use Unicode version of WndProc even when
compiling in MBCS mode. (#7174) [@kimidaisuki22]
- Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs
vkDestroyCommandPool(). (#7075) [@FoonTheRaccoon]
- Examples: GLFW+Emscripten: Fixed examples not consistently resizing according to host canvas.