mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Reworked modal/ctrl+tab dimming system to be entirely processed at end of the frame (backported 1dc3af3
from docking)
This commit is contained in:
parent
da3a36eefd
commit
23ef6c149e
105
imgui.cpp
105
imgui.cpp
@ -946,7 +946,8 @@ static bool UpdateWindowManualResize(ImGuiWindow* window, const ImVe
|
|||||||
static void RenderWindowOuterBorders(ImGuiWindow* window);
|
static void RenderWindowOuterBorders(ImGuiWindow* window);
|
||||||
static void RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size);
|
static void RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size);
|
||||||
static void RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open);
|
static void RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open);
|
||||||
static void EndFrameDrawDimmedBackgrounds();
|
static void RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col);
|
||||||
|
static void RenderDimmedBackgrounds();
|
||||||
|
|
||||||
// Viewports
|
// Viewports
|
||||||
static void UpdateViewportsNewFrame();
|
static void UpdateViewportsNewFrame();
|
||||||
@ -4442,9 +4443,58 @@ void ImGui::PopClipRect()
|
|||||||
window->ClipRect = window->DrawList->_ClipRectStack.back();
|
window->ClipRect = window->DrawList->_ClipRectStack.back();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void ImGui::EndFrameDrawDimmedBackgrounds()
|
static void ImGui::RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col)
|
||||||
{
|
{
|
||||||
// (This is currently empty, left here to facilitate sync/merge with docking branch)
|
if ((col & IM_COL32_A_MASK) == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ImGuiViewportP* viewport = (ImGuiViewportP*)GetMainViewport();
|
||||||
|
ImRect viewport_rect = viewport->GetMainRect();
|
||||||
|
|
||||||
|
// Draw behind window by moving the draw command at the FRONT of the draw list
|
||||||
|
{
|
||||||
|
ImDrawList* draw_list = window->RootWindow->DrawList;
|
||||||
|
draw_list->AddDrawCmd();
|
||||||
|
draw_list->PushClipRect(viewport_rect.Min - ImVec2(1, 1), viewport_rect.Max + ImVec2(1, 1), false); // Ensure ImDrawCmd are not merged
|
||||||
|
draw_list->AddRectFilled(viewport_rect.Min, viewport_rect.Max, col);
|
||||||
|
ImDrawCmd cmd = draw_list->CmdBuffer.back();
|
||||||
|
IM_ASSERT(cmd.ElemCount == 6);
|
||||||
|
draw_list->CmdBuffer.pop_back();
|
||||||
|
draw_list->CmdBuffer.push_front(cmd);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImGui::RenderDimmedBackgrounds()
|
||||||
|
{
|
||||||
|
ImGuiContext& g = *GImGui;
|
||||||
|
ImGuiWindow* modal_window = GetTopMostAndVisiblePopupModal();
|
||||||
|
const bool dim_bg_for_modal = (modal_window != NULL);
|
||||||
|
const bool dim_bg_for_window_list = (g.NavWindowingTargetAnim != NULL && g.NavWindowingTargetAnim->Active);
|
||||||
|
if (!dim_bg_for_modal && !dim_bg_for_window_list)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (dim_bg_for_modal)
|
||||||
|
{
|
||||||
|
// Draw dimming behind modal
|
||||||
|
RenderDimmedBackgroundBehindWindow(modal_window, GetColorU32(ImGuiCol_ModalWindowDimBg, g.DimBgRatio));
|
||||||
|
}
|
||||||
|
else if (dim_bg_for_window_list)
|
||||||
|
{
|
||||||
|
// Draw dimming behind CTRL+Tab target window
|
||||||
|
RenderDimmedBackgroundBehindWindow(g.NavWindowingTargetAnim, GetColorU32(ImGuiCol_NavWindowingDimBg, g.DimBgRatio));
|
||||||
|
|
||||||
|
// Draw border around CTRL+Tab target window
|
||||||
|
ImGuiWindow* window = g.NavWindowingTargetAnim;
|
||||||
|
ImGuiViewport* viewport = GetMainViewport();
|
||||||
|
float distance = g.FontSize;
|
||||||
|
ImRect bb = window->Rect();
|
||||||
|
bb.Expand(distance);
|
||||||
|
if (bb.GetWidth() >= viewport->Size.x && bb.GetHeight() >= viewport->Size.y)
|
||||||
|
bb.Expand(-distance - 1.0f); // If a window fits the entire viewport, adjust its highlight inward
|
||||||
|
window->DrawList->PushClipRect(viewport->Pos, viewport->Pos + viewport->Size);
|
||||||
|
window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha), window->WindowRounding, 0, 3.0f);
|
||||||
|
window->DrawList->PopClipRect();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal.
|
// This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal.
|
||||||
@ -4502,9 +4552,6 @@ void ImGui::EndFrame()
|
|||||||
// Initiate moving window + handle left-click and right-click focus
|
// Initiate moving window + handle left-click and right-click focus
|
||||||
UpdateMouseMovingWindowEndFrame();
|
UpdateMouseMovingWindowEndFrame();
|
||||||
|
|
||||||
// Draw modal/window whitening backgrounds
|
|
||||||
EndFrameDrawDimmedBackgrounds();
|
|
||||||
|
|
||||||
// Sort the window list so that all child windows are after their parent
|
// Sort the window list so that all child windows are after their parent
|
||||||
// We cannot do that on FocusWindow() because children may not exist yet
|
// We cannot do that on FocusWindow() because children may not exist yet
|
||||||
g.WindowsTempSortBuffer.resize(0);
|
g.WindowsTempSortBuffer.resize(0);
|
||||||
@ -4574,6 +4621,10 @@ void ImGui::Render()
|
|||||||
if (windows_to_render_top_most[n] && IsWindowActiveAndVisible(windows_to_render_top_most[n])) // NavWindowingTarget is always temporarily displayed as the top-most window
|
if (windows_to_render_top_most[n] && IsWindowActiveAndVisible(windows_to_render_top_most[n])) // NavWindowingTarget is always temporarily displayed as the top-most window
|
||||||
AddRootWindowToDrawData(windows_to_render_top_most[n]);
|
AddRootWindowToDrawData(windows_to_render_top_most[n]);
|
||||||
|
|
||||||
|
// Draw modal/window whitening backgrounds
|
||||||
|
if (first_render_of_frame)
|
||||||
|
RenderDimmedBackgrounds();
|
||||||
|
|
||||||
// Setup ImDrawData structures for end-user
|
// Setup ImDrawData structures for end-user
|
||||||
g.IO.MetricsRenderVertices = g.IO.MetricsRenderIndices = 0;
|
g.IO.MetricsRenderVertices = g.IO.MetricsRenderIndices = 0;
|
||||||
for (int n = 0; n < g.Viewports.Size; n++)
|
for (int n = 0; n < g.Viewports.Size; n++)
|
||||||
@ -6248,24 +6299,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
|||||||
window->DrawList->PushTextureID(g.Font->ContainerAtlas->TexID);
|
window->DrawList->PushTextureID(g.Font->ContainerAtlas->TexID);
|
||||||
PushClipRect(host_rect.Min, host_rect.Max, false);
|
PushClipRect(host_rect.Min, host_rect.Max, false);
|
||||||
|
|
||||||
// Draw modal window background (darkens what is behind them, all viewports)
|
|
||||||
const bool dim_bg_for_modal = (flags & ImGuiWindowFlags_Modal) && window == GetTopMostPopupModal() && window->HiddenFramesCannotSkipItems <= 0;
|
|
||||||
const bool dim_bg_for_window_list = g.NavWindowingTargetAnim && (window == g.NavWindowingTargetAnim->RootWindow);
|
|
||||||
if (dim_bg_for_modal || dim_bg_for_window_list)
|
|
||||||
{
|
|
||||||
const ImU32 dim_bg_col = GetColorU32(dim_bg_for_modal ? ImGuiCol_ModalWindowDimBg : ImGuiCol_NavWindowingDimBg, g.DimBgRatio);
|
|
||||||
window->DrawList->AddRectFilled(viewport_rect.Min, viewport_rect.Max, dim_bg_col);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Draw navigation selection/windowing rectangle background
|
|
||||||
if (dim_bg_for_window_list && window == g.NavWindowingTargetAnim)
|
|
||||||
{
|
|
||||||
ImRect bb = window->Rect();
|
|
||||||
bb.Expand(g.FontSize);
|
|
||||||
if (!bb.Contains(viewport_rect)) // Avoid drawing if the window covers all the viewport anyway
|
|
||||||
window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha * 0.25f), g.Style.WindowRounding);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Child windows can render their decoration (bg color, border, scrollbars, etc.) within their parent to save a draw call (since 1.71)
|
// Child windows can render their decoration (bg color, border, scrollbars, etc.) within their parent to save a draw call (since 1.71)
|
||||||
// When using overlapping child windows, this will break the assumption that child z-order is mapped to submission order.
|
// When using overlapping child windows, this will break the assumption that child z-order is mapped to submission order.
|
||||||
// FIXME: User code may rely on explicit sorting of overlapping child window and would need to disable this somehow. Please get in contact if you are affected (github #4493)
|
// FIXME: User code may rely on explicit sorting of overlapping child window and would need to disable this somehow. Please get in contact if you are affected (github #4493)
|
||||||
@ -6293,20 +6326,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
|||||||
window->DrawList = &window->DrawListInst;
|
window->DrawList = &window->DrawListInst;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Draw navigation selection/windowing rectangle border
|
|
||||||
if (g.NavWindowingTargetAnim == window)
|
|
||||||
{
|
|
||||||
float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding);
|
|
||||||
ImRect bb = window->Rect();
|
|
||||||
bb.Expand(g.FontSize);
|
|
||||||
if (bb.Contains(viewport_rect)) // If a window fits the entire viewport, adjust its highlight inward
|
|
||||||
{
|
|
||||||
bb.Expand(-g.FontSize - 1.0f);
|
|
||||||
rounding = window->WindowRounding;
|
|
||||||
}
|
|
||||||
window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha), rounding, 0, 3.0f);
|
|
||||||
}
|
|
||||||
|
|
||||||
// UPDATE RECTANGLES (2- THOSE AFFECTED BY SCROLLING)
|
// UPDATE RECTANGLES (2- THOSE AFFECTED BY SCROLLING)
|
||||||
|
|
||||||
// Work rectangle.
|
// Work rectangle.
|
||||||
@ -8363,6 +8382,16 @@ ImGuiWindow* ImGui::GetTopMostPopupModal()
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ImGuiWindow* ImGui::GetTopMostAndVisiblePopupModal()
|
||||||
|
{
|
||||||
|
ImGuiContext& g = *GImGui;
|
||||||
|
for (int n = g.OpenPopupStack.Size - 1; n >= 0; n--)
|
||||||
|
if (ImGuiWindow* popup = g.OpenPopupStack.Data[n].Window)
|
||||||
|
if ((popup->Flags & ImGuiWindowFlags_Modal) && IsWindowActiveAndVisible(popup))
|
||||||
|
return popup;
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
void ImGui::OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags)
|
void ImGui::OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags)
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
|
2
imgui.h
2
imgui.h
@ -64,7 +64,7 @@ Index of this file:
|
|||||||
// Version
|
// Version
|
||||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
||||||
#define IMGUI_VERSION "1.86 WIP"
|
#define IMGUI_VERSION "1.86 WIP"
|
||||||
#define IMGUI_VERSION_NUM 18513
|
#define IMGUI_VERSION_NUM 18514
|
||||||
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
||||||
#define IMGUI_HAS_TABLE
|
#define IMGUI_HAS_TABLE
|
||||||
|
|
||||||
|
@ -2539,6 +2539,7 @@ namespace ImGui
|
|||||||
IMGUI_API void BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags);
|
IMGUI_API void BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags);
|
||||||
IMGUI_API ImRect GetPopupAllowedExtentRect(ImGuiWindow* window);
|
IMGUI_API ImRect GetPopupAllowedExtentRect(ImGuiWindow* window);
|
||||||
IMGUI_API ImGuiWindow* GetTopMostPopupModal();
|
IMGUI_API ImGuiWindow* GetTopMostPopupModal();
|
||||||
|
IMGUI_API ImGuiWindow* GetTopMostAndVisiblePopupModal();
|
||||||
IMGUI_API ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window);
|
IMGUI_API ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window);
|
||||||
IMGUI_API ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy);
|
IMGUI_API ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user