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ImFontAtlas: Added 'bool TexPixelsUseColors' output to help backend decide of underlying texture format. (#3369, #3844)
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@ -1824,6 +1824,7 @@ void ImFontAtlas::ClearTexData()
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IM_FREE(TexPixelsRGBA32);
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TexPixelsAlpha8 = NULL;
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TexPixelsRGBA32 = NULL;
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TexPixelsUseColors = false;
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}
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void ImFontAtlas::ClearFonts()
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