Fix merge in Docking branch, remove ConfigDockingWithShift flag from DX11 example + misnamed function.

This commit is contained in:
omar 2018-12-21 16:53:56 +01:00
parent e181b0c3fc
commit 238321c159
3 changed files with 3 additions and 7 deletions

View File

@ -139,7 +139,6 @@ int main(int, char**)
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoMerge; //io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoMerge;
io.ConfigFlags |= ImGuiConfigFlags_DpiEnableScaleFonts; // FIXME-DPI: THIS CURRENTLY DOESN'T WORK AS EXPECTED. DON'T USE IN USER APP! io.ConfigFlags |= ImGuiConfigFlags_DpiEnableScaleFonts; // FIXME-DPI: THIS CURRENTLY DOESN'T WORK AS EXPECTED. DON'T USE IN USER APP!
io.ConfigFlags |= ImGuiConfigFlags_DpiEnableScaleViewports; // FIXME-DPI io.ConfigFlags |= ImGuiConfigFlags_DpiEnableScaleViewports; // FIXME-DPI
io.ConfigDockingWithShift = true;
// Setup Dear ImGui style // Setup Dear ImGui style
ImGui::StyleColorsDark(); ImGui::StyleColorsDark();

View File

@ -80,17 +80,14 @@ int main(int, char**)
ImGui::CreateContext(); ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io; ImGuiIO& io = ImGui::GetIO(); (void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
<<<<<<< HEAD
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoTaskBarIcons; //io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoTaskBarIcons;
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoMerge; //io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoMerge;
=======
// Setup Dear ImGui style // Setup Dear ImGui style
ImGui::StyleColorsDark(); ImGui::StyleColorsDark();
//ImGui::StyleColorsClassic(); //ImGui::StyleColorsClassic();
>>>>>>> viewport
// Setup Platform/Renderer bindings // Setup Platform/Renderer bindings
ImGui_ImplWin32_Init(hwnd); ImGui_ImplWin32_Init(hwnd);

View File

@ -3734,11 +3734,11 @@ void ImGui::PopClipRect()
window->ClipRect = window->DrawList->_ClipRectStack.back(); window->ClipRect = window->DrawList->_ClipRectStack.back();
} }
static ImGuiWindow* FindFromMostVisibleChildWindow(ImGuiWindow* window) static ImGuiWindow* FindFrontMostVisibleChildWindow(ImGuiWindow* window)
{ {
for (int n = window->DC.ChildWindows.Size - 1; n >= 0; n--) for (int n = window->DC.ChildWindows.Size - 1; n >= 0; n--)
if (IsWindowActiveAndVisible(window->DC.ChildWindows[n])) if (IsWindowActiveAndVisible(window->DC.ChildWindows[n]))
return FindFromMostVisibleChildWindow(window->DC.ChildWindows[n]); return FindFrontMostVisibleChildWindow(window->DC.ChildWindows[n]);
return window; return window;
} }
@ -3792,7 +3792,7 @@ void ImGui::EndFrame()
{ {
// Choose a draw list that will be front-most across all our children // Choose a draw list that will be front-most across all our children
ImGuiWindow* window = g.NavWindowingTargetAnim; ImGuiWindow* window = g.NavWindowingTargetAnim;
ImDrawList* draw_list = FindFromMostVisibleChildWindow(window->RootWindow)->DrawList; ImDrawList* draw_list = FindFrontMostVisibleChildWindow(window->RootWindow)->DrawList;
draw_list->PushClipRectFullScreen(); draw_list->PushClipRectFullScreen();
// Docking: draw modal whitening background on other nodes of a same dock tree // Docking: draw modal whitening background on other nodes of a same dock tree