Fix merge in Docking branch, remove ConfigDockingWithShift flag from DX11 example + misnamed function.

This commit is contained in:
omar
2018-12-21 16:53:56 +01:00
parent e181b0c3fc
commit 238321c159
3 changed files with 3 additions and 7 deletions

View File

@ -139,7 +139,6 @@ int main(int, char**)
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoMerge;
io.ConfigFlags |= ImGuiConfigFlags_DpiEnableScaleFonts; // FIXME-DPI: THIS CURRENTLY DOESN'T WORK AS EXPECTED. DON'T USE IN USER APP!
io.ConfigFlags |= ImGuiConfigFlags_DpiEnableScaleViewports; // FIXME-DPI
io.ConfigDockingWithShift = true;
// Setup Dear ImGui style
ImGui::StyleColorsDark();

View File

@ -80,17 +80,14 @@ int main(int, char**)
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
<<<<<<< HEAD
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoTaskBarIcons;
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoMerge;
=======
// Setup Dear ImGui style
ImGui::StyleColorsDark();
//ImGui::StyleColorsClassic();
>>>>>>> viewport
// Setup Platform/Renderer bindings
ImGui_ImplWin32_Init(hwnd);