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Fixed GetScrollMaxX(), GetScrollMaxY(). Tweak demo to display more data. Using functions in Begin(). (#1271)
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@ -1097,9 +1097,9 @@ void ImGui::ShowTestWindow(bool* p_open)
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static int track_line = 50, scroll_to_px = 200;
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ImGui::Checkbox("Track", &track);
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ImGui::PushItemWidth(100);
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ImGui::SameLine(130); track |= ImGui::DragInt("##line", &track_line, 0.25f, 0, 99, "Line %.0f");
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bool scroll_to = ImGui::Button("Scroll To");
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ImGui::SameLine(130); scroll_to |= ImGui::DragInt("##pos_y", &scroll_to_px, 1.00f, 0, 9999, "y = %.0f px");
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ImGui::SameLine(130); track |= ImGui::DragInt("##line", &track_line, 0.25f, 0, 99, "Line = %.0f");
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bool scroll_to = ImGui::Button("Scroll To Pos");
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ImGui::SameLine(130); scroll_to |= ImGui::DragInt("##pos_y", &scroll_to_px, 1.00f, 0, 9999, "Y = %.0f px");
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ImGui::PopItemWidth();
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if (scroll_to) track = false;
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@ -1123,7 +1123,9 @@ void ImGui::ShowTestWindow(bool* p_open)
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ImGui::Text("Line %d", line);
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}
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}
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float scroll_y = ImGui::GetScrollY(), scroll_max_y = ImGui::GetScrollMaxY();
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ImGui::EndChild();
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ImGui::Text("%.0f/%0.f", scroll_y, scroll_max_y);
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ImGui::EndGroup();
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}
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ImGui::TreePop();
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@ -1158,12 +1160,14 @@ void ImGui::ShowTestWindow(bool* p_open)
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ImGui::PopID();
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}
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}
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float scroll_x = ImGui::GetScrollX(), scroll_max_x = ImGui::GetScrollMaxX();
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ImGui::EndChild();
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ImGui::PopStyleVar(2);
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float scroll_x_delta = 0.0f;
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ImGui::SmallButton("<<"); if (ImGui::IsItemActive()) scroll_x_delta = -ImGui::GetIO().DeltaTime * 1000.0f;
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ImGui::SameLine(); ImGui::Text("Scroll from code"); ImGui::SameLine();
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ImGui::SmallButton(">>"); if (ImGui::IsItemActive()) scroll_x_delta = +ImGui::GetIO().DeltaTime * 1000.0f;
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ImGui::SmallButton("<<"); if (ImGui::IsItemActive()) scroll_x_delta = -ImGui::GetIO().DeltaTime * 1000.0f; ImGui::SameLine();
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ImGui::Text("Scroll from code"); ImGui::SameLine();
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ImGui::SmallButton(">>"); if (ImGui::IsItemActive()) scroll_x_delta = +ImGui::GetIO().DeltaTime * 1000.0f; ImGui::SameLine();
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ImGui::Text("%.0f/%.0f", scroll_x, scroll_max_x);
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if (scroll_x_delta != 0.0f)
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{
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ImGui::BeginChild("scrolling"); // Demonstrate a trick: you can use Begin to set yourself in the context of another window (here we are already out of your child window)
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