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Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751)
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@ -26,6 +26,8 @@ static WGPUSwapChain wgpu_swap_chain = nullptr;
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static int wgpu_swap_chain_width = 0;
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static int wgpu_swap_chain_height = 0;
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const char* canvas_selector = "#canvas";
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// Forward declarations
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static void MainLoopStep(void* window);
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static bool InitWGPU();
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@ -76,6 +78,7 @@ int main(int, char**)
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// Setup Platform/Renderer backends
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ImGui_ImplGlfw_InitForOther(window, true);
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ImGui_ImplGlfw_SetEmscriptenCanvasSelector(canvas_selector);
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ImGui_ImplWGPU_Init(wgpu_device, 3, wgpu_preferred_fmt, WGPUTextureFormat_Undefined);
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// Load Fonts
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