mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 21:21:06 +01:00 
			
		
		
		
	Texture-based thick lines: Simplified line width calculation code and removed hack for thickness 1.0 lines
This commit is contained in:
		| @@ -677,9 +677,11 @@ void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 | ||||
|         const float AA_SIZE = 1.0f; | ||||
|         const ImU32 col_trans = col & ~IM_COL32_A_MASK; | ||||
|  | ||||
|         // The thick_line test is an attempt to compensate for the way half_draw_size gets calculated later, which special-cases 1.0f width lines | ||||
|         const int integer_thickness = thick_line ? ImMax((int)(thickness), 1) : 2; | ||||
|         const float fractional_thickness = thick_line ? (thickness) - integer_thickness : 0.0f; | ||||
|         // Thicknesses <1.0 should behave like thickness 1.0 | ||||
|         thickness = ImMax(thickness, 1.0f); | ||||
|  | ||||
|         const int integer_thickness = (int)thickness ; | ||||
|         const float fractional_thickness = (thickness) - integer_thickness; | ||||
|  | ||||
|         // Do we want to draw this line using a texture? | ||||
|         const bool use_texture = (Flags & ImDrawListFlags_AntiAliasedLinesUseTexData) && (integer_thickness < IM_DRAWLIST_TEX_AA_LINES_WIDTH_MAX); | ||||
| @@ -714,7 +716,7 @@ void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 | ||||
|         { | ||||
|             // The width of the geometry we need to draw - this is essentially <thickness> pixels for the line itself, plus one pixel for AA | ||||
|             // We don't use AA_SIZE here because the +1 is tied to the generated texture and so alternate values won't work without changes to that code | ||||
|             const float half_draw_size = (thickness * 0.5f) + 1; | ||||
|             const float half_draw_size = use_texture ? ((thickness * 0.5f) + 1) : 1.0f; | ||||
|  | ||||
|             // If line is not closed, the first and last points need to be generated differently as there are no normals to blend | ||||
|             if (!closed) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user