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Debug Log: added InputRouting logging. Made GetKeyChordName() use its own buffer. Fixed debug break in SetShortcutRouting(). (#6798, #2637, #456)
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@ -234,6 +234,7 @@ namespace ImStb
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#define IMGUI_DEBUG_LOG_SELECTION(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
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#define IMGUI_DEBUG_LOG_CLIPPER(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventClipper) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
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#define IMGUI_DEBUG_LOG_IO(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventIO) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
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#define IMGUI_DEBUG_LOG_INPUTROUTING(...) do{if (g.DebugLogFlags & ImGuiDebugLogFlags_EventInputRouting)IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
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// Static Asserts
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#define IM_STATIC_ASSERT(_COND) static_assert(_COND, "")
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@ -1369,11 +1370,12 @@ struct ImGuiKeyRoutingData
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{
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ImGuiKeyRoutingIndex NextEntryIndex;
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ImU16 Mods; // Technically we'd only need 4-bits but for simplify we store ImGuiMod_ values which need 16-bits. ImGuiMod_Shortcut is already translated to Ctrl/Super.
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ImU8 RoutingCurrScore; // [DEBUG] For debug display
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ImU8 RoutingNextScore; // Lower is better (0: perfect score)
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ImGuiID RoutingCurr;
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ImGuiID RoutingNext;
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ImGuiKeyRoutingData() { NextEntryIndex = -1; Mods = 0; RoutingNextScore = 255; RoutingCurr = RoutingNext = ImGuiKeyOwner_None; }
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ImGuiKeyRoutingData() { NextEntryIndex = -1; Mods = 0; RoutingCurrScore = RoutingNextScore = 255; RoutingCurr = RoutingNext = ImGuiKeyOwner_None; }
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};
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// Routing table: maintain a desired owner for each possible key-chord (key + mods), and setup owner in NewFrame() when mods are matching.
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@ -1788,8 +1790,9 @@ enum ImGuiDebugLogFlags_
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ImGuiDebugLogFlags_EventClipper = 1 << 4,
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ImGuiDebugLogFlags_EventSelection = 1 << 5,
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ImGuiDebugLogFlags_EventIO = 1 << 6,
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ImGuiDebugLogFlags_EventInputRouting = 1 << 7,
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ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO,
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ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventInputRouting,
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ImGuiDebugLogFlags_OutputToTTY = 1 << 20, // Also send output to TTY
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ImGuiDebugLogFlags_OutputToTestEngine = 1 << 21, // Also send output to Test Engine
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};
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@ -2190,6 +2193,7 @@ struct ImGuiContext
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int WantCaptureKeyboardNextFrame; // "
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int WantTextInputNextFrame;
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ImVector<char> TempBuffer; // Temporary text buffer
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char TempKeychordName[64];
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ImGuiContext(ImFontAtlas* shared_font_atlas)
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{
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@ -3129,7 +3133,7 @@ namespace ImGui
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IMGUI_API ImGuiKeyData* GetKeyData(ImGuiContext* ctx, ImGuiKey key);
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inline ImGuiKeyData* GetKeyData(ImGuiKey key) { ImGuiContext& g = *GImGui; return GetKeyData(&g, key); }
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IMGUI_API const char* GetKeyChordName(ImGuiKeyChord key_chord, char* out_buf, int out_buf_size);
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IMGUI_API const char* GetKeyChordName(ImGuiKeyChord key_chord);
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inline ImGuiKey MouseButtonToKey(ImGuiMouseButton button) { IM_ASSERT(button >= 0 && button < ImGuiMouseButton_COUNT); return (ImGuiKey)(ImGuiKey_MouseLeft + button); }
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IMGUI_API bool IsMouseDragPastThreshold(ImGuiMouseButton button, float lock_threshold = -1.0f);
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IMGUI_API ImVec2 GetKeyMagnitude2d(ImGuiKey key_left, ImGuiKey key_right, ImGuiKey key_up, ImGuiKey key_down);
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