Exposed GetOverlayDrawList(). (~#545, ~#530)

This commit is contained in:
omar 2017-12-07 12:49:52 +01:00
parent 8f41508c52
commit 20c7aab60c
2 changed files with 6 additions and 0 deletions

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@ -2233,6 +2233,11 @@ int ImGui::GetFrameCount()
return GImGui->FrameCount; return GImGui->FrameCount;
} }
ImDrawList* ImGui::GetOverlayDrawList()
{
return &GImGui->OverlayDrawList;
}
void ImGui::NewFrame() void ImGui::NewFrame()
{ {
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;

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@ -441,6 +441,7 @@ namespace ImGui
IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side. IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side.
IMGUI_API float GetTime(); IMGUI_API float GetTime();
IMGUI_API int GetFrameCount(); IMGUI_API int GetFrameCount();
IMGUI_API ImDrawList* GetOverlayDrawList(); // this draw list will be the last rendered one, useful to quickly draw overlays shapes/text
IMGUI_API const char* GetStyleColorName(ImGuiCol idx); IMGUI_API const char* GetStyleColorName(ImGuiCol idx);
IMGUI_API ImVec2 CalcItemRectClosestPoint(const ImVec2& pos, bool on_edge = false, float outward = +0.0f); // utility to find the closest point the last item bounding rectangle edge. useful to visually link items IMGUI_API ImVec2 CalcItemRectClosestPoint(const ImVec2& pos, bool on_edge = false, float outward = +0.0f); // utility to find the closest point the last item bounding rectangle edge. useful to visually link items
IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f); IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);