Docking: Builder: Added DockBuilderSetNodePos, DockBuilderSetNodeSize, allow DockBuilderAddNode creating floating node (dockspace requires ImGuiDockNodeFlags_Dockspace) (#2109)

This commit is contained in:
omar
2019-01-31 17:01:07 +01:00
parent dc8ff68871
commit 1f2bdd37b3
2 changed files with 96 additions and 29 deletions

View File

@ -818,6 +818,13 @@ enum ImGuiDockNodeFlagsPrivate_
ImGuiDockNodeFlags_Dockspace = 1 << 10
};
enum ImGuiDataAutority
{
ImGuiDataAutority_Auto,
ImGuiDataAutority_DockNode,
ImGuiDataAutority_Window
};
// sizeof() 116~160
struct ImGuiDockNode
{
@ -843,8 +850,9 @@ struct ImGuiDockNode
ImGuiID LastFocusedNodeID; // [Root node only] Which of our child docking node (any ancestor in the hierarchy) was last focused.
ImGuiID SelectedTabID; // [Tab node only] Which of our tab is selected.
ImGuiID WantCloseTabID; // [Tab node only] Set when closing a specific tab.
bool InitFromFirstWindowPosSize :1;
bool InitFromFirstWindowViewport :1;
ImGuiDataAutority AutorityForPos :3;
ImGuiDataAutority AutorityForSize :3;
ImGuiDataAutority AutorityForViewport :3;
bool IsVisible :1; // Set to false when the node is hidden (usually disabled as it has no active window)
bool IsFocused :1;
bool IsCentralNode :1;
@ -1577,10 +1585,12 @@ namespace ImGui
IMGUI_API void DockBuilderDockWindow(const char* window_name, ImGuiID node_id);
IMGUI_API ImGuiDockNode*DockBuilderGetNode(ImGuiID node_id); // Warning: DO NOT HOLD ON ImGuiDockNode* pointer, will be invalided by any split/merge/remove operation.
inline ImGuiDockNode* DockBuilderGetCentralNode(ImGuiID node_id) { ImGuiDockNode* node = DockBuilderGetNode(node_id); if (!node) return NULL; return DockNodeGetRootNode(node)->CentralNode; }
IMGUI_API void DockBuilderAddNode(ImGuiID node_id, ImVec2 ref_size, ImGuiDockNodeFlags flags = 0);
IMGUI_API ImGuiID DockBuilderAddNode(ImGuiID node_id, ImGuiDockNodeFlags flags = 0);
IMGUI_API void DockBuilderRemoveNode(ImGuiID node_id); // Remove node and all its child, undock all windows
IMGUI_API void DockBuilderRemoveNodeDockedWindows(ImGuiID node_id, bool clear_persistent_docking_references = true);
IMGUI_API void DockBuilderRemoveNodeChildNodes(ImGuiID node_id); // Remove all split/hierarchy. All remaining docked windows will be re-docked to the root.
IMGUI_API void DockBuilderSetNodePos(ImGuiID node_id, ImVec2 pos);
IMGUI_API void DockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size);
IMGUI_API ImGuiID DockBuilderSplitNode(ImGuiID node_id, ImGuiDir split_dir, float size_ratio_for_node_at_dir, ImGuiID* out_id_dir, ImGuiID* out_id_other);
IMGUI_API void DockBuilderCopyDockspace(ImGuiID src_dockspace_id, ImGuiID dst_dockspace_id, ImVector<const char*>* in_window_remap_pairs);
IMGUI_API void DockBuilderCopyNode(ImGuiID src_node_id, ImGuiID dst_node_id, ImVector<ImGuiID>* out_node_remap_pairs);