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	Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus)
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		| @@ -898,13 +898,13 @@ struct ImGuiContext | ||||
| // This is going to be exposed in imgui.h when stabilized enough. | ||||
| enum ImGuiItemFlags_ | ||||
| { | ||||
|     ImGuiItemFlags_AllowKeyboardFocus           = 1 << 0,  // true | ||||
|     ImGuiItemFlags_NoTabStop                    = 1 << 0,  // false | ||||
|     ImGuiItemFlags_ButtonRepeat                 = 1 << 1,  // false    // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings. | ||||
|     ImGuiItemFlags_Disabled                     = 1 << 2,  // false    // [BETA] Disable interactions but doesn't affect visuals yet. See github.com/ocornut/imgui/issues/211 | ||||
|     ImGuiItemFlags_NoNav                        = 1 << 3,  // false | ||||
|     ImGuiItemFlags_NoNavDefaultFocus            = 1 << 4,  // false | ||||
|     ImGuiItemFlags_SelectableDontClosePopup     = 1 << 5,  // false    // MenuItem/Selectable() automatically closes current Popup window | ||||
|     ImGuiItemFlags_Default_                     = ImGuiItemFlags_AllowKeyboardFocus | ||||
|     ImGuiItemFlags_Default_                     = 0 | ||||
| }; | ||||
|  | ||||
| // Transient per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the DC variable name in ImGuiWindow. | ||||
|   | ||||
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