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Nav: Removed old unused code. (#787)
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@ -3839,15 +3839,6 @@ void ImGui::EndFrame()
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g.ActiveIdClickOffset = g.IO.MousePos - g.HoveredRootWindow->Pos;
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g.ActiveIdClickOffset = g.IO.MousePos - g.HoveredRootWindow->Pos;
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if (!(g.HoveredWindow->Flags & ImGuiWindowFlags_NoMove) && !(g.HoveredRootWindow->Flags & ImGuiWindowFlags_NoMove))
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if (!(g.HoveredWindow->Flags & ImGuiWindowFlags_NoMove) && !(g.HoveredRootWindow->Flags & ImGuiWindowFlags_NoMove))
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g.MovingWindow = g.HoveredWindow;
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g.MovingWindow = g.HoveredWindow;
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// FIXME-NAV: This never execute because of the FocusWindow call above, however we may want this behavior?
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/*
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if (g.NavWindow != g.HoveredWindow)
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{
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g.NavRefRectRel = ImRect(g.IO.MousePos - g.HoveredWindow->Pos, g.IO.MousePos - g.HoveredWindow->Pos); //ImRect(0,0,0,0);
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g.NavDisableHighlight = true;
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}
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*/
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}
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}
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else if (g.NavWindow != NULL && GetFrontMostModalRootWindow() == NULL)
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else if (g.NavWindow != NULL && GetFrontMostModalRootWindow() == NULL)
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{
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{
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