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AA branch: Test disabling aa at runtime for stroke and fill.
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4
imgui.h
4
imgui.h
@ -914,7 +914,7 @@ struct ImDrawList
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IMGUI_API void ArcTo(const ImVec2& centre, float radius, float a_min, float a_max, int num_segments = 12);
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IMGUI_API void Rect(const ImVec2& a, const ImVec2& b, float rounding = 0.0f, int rounding_corners = 0x0F);
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IMGUI_API void Fill(ImU32 col);
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IMGUI_API void Stroke(ImU32 col, bool closed = false);
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IMGUI_API void Stroke(ImU32 col, float thickness, bool closed = false);
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// Primitives
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IMGUI_API void AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness = 1.0f);
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@ -925,7 +925,7 @@ struct ImDrawList
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IMGUI_API void AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, int num_segments = 12);
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IMGUI_API void AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end = NULL, float wrap_width = 0.0f, const ImVec2* cpu_clip_max = NULL);
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IMGUI_API void AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv0, const ImVec2& uv1, ImU32 col = 0xFFFFFFFF);
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IMGUI_API void AddPolyline(const ImVec2* points, const int num_points, ImU32 col, bool closed);
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IMGUI_API void AddPolyline(const ImVec2* points, const int num_points, ImU32 col, float thickness, bool closed);
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IMGUI_API void AddConvexPolyFilled(const ImVec2* points, const int num_points, ImU32 col);
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// Advanced
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