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PushStyleVar/PopStyleVar: internal tweaks
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parent
18f217e631
commit
1e162dfc74
18
imgui.cpp
18
imgui.cpp
@ -4735,7 +4735,7 @@ struct ImGuiStyleVarInfo
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{
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ImGuiDataType Type;
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ImU32 Offset;
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void* GetVarPtr() const { return (void*)((unsigned char*)&GImGui->Style + Offset); }
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void* GetVarPtr(ImGuiStyle* style) const { return (void*)((unsigned char*)style + Offset); }
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};
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static const ImGuiStyleVarInfo GStyleVarInfo[ImGuiStyleVar_Count_] =
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@ -4765,8 +4765,9 @@ void ImGui::PushStyleVar(ImGuiStyleVar idx, float val)
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const ImGuiStyleVarInfo* var_info = GetStyleVarInfo(idx);
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if (var_info->Type == ImGuiDataType_Float)
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{
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float* pvar = (float*)var_info->GetVarPtr();
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GImGui->StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar));
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ImGuiContext& g = *GImGui;
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float* pvar = (float*)var_info->GetVarPtr(&g.Style);
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g.StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar));
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*pvar = val;
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return;
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}
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@ -4778,8 +4779,9 @@ void ImGui::PushStyleVar(ImGuiStyleVar idx, const ImVec2& val)
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const ImGuiStyleVarInfo* var_info = GetStyleVarInfo(idx);
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if (var_info->Type == ImGuiDataType_Float2)
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{
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ImVec2* pvar = (ImVec2*)var_info->GetVarPtr();
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GImGui->StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar));
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ImGuiContext& g = *GImGui;
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ImVec2* pvar = (ImVec2*)var_info->GetVarPtr(&g.Style);
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g.StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar));
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*pvar = val;
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return;
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}
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@ -4793,9 +4795,9 @@ void ImGui::PopStyleVar(int count)
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{
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ImGuiStyleMod& backup = g.StyleModifiers.back();
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const ImGuiStyleVarInfo* info = GetStyleVarInfo(backup.VarIdx);
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if (info->Type == ImGuiDataType_Float) (*(float*)info->GetVarPtr()) = backup.BackupFloat[0];
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else if (info->Type == ImGuiDataType_Float2) (*(ImVec2*)info->GetVarPtr()) = ImVec2(backup.BackupFloat[0], backup.BackupFloat[1]);
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else if (info->Type == ImGuiDataType_Int) (*(int*)info->GetVarPtr()) = backup.BackupInt[0];
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if (info->Type == ImGuiDataType_Float) (*(float*)info->GetVarPtr(&g.Style)) = backup.BackupFloat[0];
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else if (info->Type == ImGuiDataType_Float2) (*(ImVec2*)info->GetVarPtr(&g.Style)) = ImVec2(backup.BackupFloat[0], backup.BackupFloat[1]);
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else if (info->Type == ImGuiDataType_Int) (*(int*)info->GetVarPtr(&g.Style)) = backup.BackupInt[0];
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g.StyleModifiers.pop_back();
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count--;
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}
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