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	ColorEdit4: Alpha default to 255 (instead of 0) when omitted in hex input. (#3973)
Courtesy of @squadack
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		| @@ -47,6 +47,7 @@ Other Changes: | ||||
| - Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be | ||||
|   consistent with the compile-time default. (#3922) | ||||
| - DragScalar: Add default value for v_speed argument to match higher-level functions. (#3922) [@eliasdaler] | ||||
| - ColorEdit4: Alpha default to 255 (instead of 0) when omitted in hex input. (#3973) [@squadack] | ||||
| - Backends: SDL: Rework global mouse pos availability check listing supported platforms explicitly, | ||||
|   effectively fixing mouse access on Raspberry Pi. (#2837, #3950) [@lethal-guitar, @hinxx] | ||||
| - Backends: Win32: Clearing keyboard down array when losing focus (WM_KILLFOCUS). (#2062, #3532, #3961) | ||||
|   | ||||
| @@ -4804,7 +4804,8 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag | ||||
|             char* p = buf; | ||||
|             while (*p == '#' || ImCharIsBlankA(*p)) | ||||
|                 p++; | ||||
|             i[0] = i[1] = i[2] = i[3] = 0; | ||||
|             i[0] = i[1] = i[2] = 0; | ||||
|             i[3] = 0xFF; // alpha default to 255 is not parsed by scanf (e.g. inputting #FFFFFF omitting alpha) | ||||
|             if (alpha) | ||||
|                 sscanf(p, "%02X%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2], (unsigned int*)&i[3]); // Treat at unsigned (%X is unsigned) | ||||
|             else | ||||
|   | ||||
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