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Columns: Fixed boundary of clipping being off by 1 pixel within the left column.
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@ -8542,7 +8542,7 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag
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{
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// Compute clipping rectangle
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ImGuiColumnData* column = &columns->Columns[n];
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float clip_x1 = ImFloor(0.5f + window->Pos.x + GetColumnOffset(n) - 1.0f);
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float clip_x1 = ImFloor(0.5f + window->Pos.x + GetColumnOffset(n));
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float clip_x2 = ImFloor(0.5f + window->Pos.x + GetColumnOffset(n + 1) - 1.0f);
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column->ClipRect = ImRect(clip_x1, -FLT_MAX, clip_x2, +FLT_MAX);
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column->ClipRect.ClipWith(window->ClipRect);
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