mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-13 16:29:54 +02:00
Internals: Rename NavFocusScopePath to NavFocusRoute + fixed a static analyzer warning.
This commit is contained in:
21
imgui.cpp
21
imgui.cpp
@ -7824,7 +7824,7 @@ void ImGui::SetNavFocusScope(ImGuiID focus_scope_id)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
g.NavFocusScopeId = focus_scope_id;
|
||||
g.NavFocusScopePath.resize(0); // Invalidate
|
||||
g.NavFocusRoute.resize(0); // Invalidate
|
||||
if (focus_scope_id == 0)
|
||||
return;
|
||||
IM_ASSERT(g.NavWindow != NULL);
|
||||
@ -7834,17 +7834,17 @@ void ImGui::SetNavFocusScope(ImGuiID focus_scope_id)
|
||||
{
|
||||
// Top of focus stack contains local focus scopes inside current window
|
||||
for (int n = g.FocusScopeStack.Size - 1; n >= 0 && g.FocusScopeStack.Data[n].WindowID == g.CurrentWindow->ID; n--)
|
||||
g.NavFocusScopePath.push_back(g.FocusScopeStack.Data[n]);
|
||||
g.NavFocusRoute.push_back(g.FocusScopeStack.Data[n]);
|
||||
}
|
||||
else if (focus_scope_id == g.NavWindow->NavRootFocusScopeId)
|
||||
g.NavFocusScopePath.push_back({ focus_scope_id, g.NavWindow->ID });
|
||||
g.NavFocusRoute.push_back({ focus_scope_id, g.NavWindow->ID });
|
||||
else
|
||||
return;
|
||||
|
||||
// Then follow on manually set ParentWindowForFocusRoute field (#6798)
|
||||
for (ImGuiWindow* window = g.NavWindow->ParentWindowForFocusRoute; window != NULL; window = window->ParentWindowForFocusRoute)
|
||||
g.NavFocusScopePath.push_back({ window->NavRootFocusScopeId, window->ID });
|
||||
IM_ASSERT(g.NavFocusScopePath.Size < 100); // Maximum depth is technically 251 as per CalcRoutingScore(): 254 - 3
|
||||
g.NavFocusRoute.push_back({ window->NavRootFocusScopeId, window->ID });
|
||||
IM_ASSERT(g.NavFocusRoute.Size < 100); // Maximum depth is technically 251 as per CalcRoutingScore(): 254 - 3
|
||||
}
|
||||
|
||||
// Focus = move navigation cursor, set scrolling, set focus window.
|
||||
@ -8360,10 +8360,11 @@ static int CalcRoutingScore(ImGuiID focus_scope_id, ImGuiID owner_id, ImGuiInput
|
||||
// - When Window/ChildB is focused -> Window scores 4, Window/ChildB scores 3 (best)
|
||||
// Assuming only WindowA is submitting a routing request,
|
||||
// - When Window/ChildB is focused -> Window scores 4 (best), Window/ChildB doesn't have a score.
|
||||
// This essentially follow the window->ParentWindowForFocusRoute chain.
|
||||
if (focus_scope_id == 0)
|
||||
return 255;
|
||||
for (int index_in_focus_path = 0; index_in_focus_path < g.NavFocusScopePath.Size; index_in_focus_path++)
|
||||
if (g.NavFocusScopePath.Data[index_in_focus_path].ID == focus_scope_id)
|
||||
for (int index_in_focus_path = 0; index_in_focus_path < g.NavFocusRoute.Size; index_in_focus_path++)
|
||||
if (g.NavFocusRoute.Data[index_in_focus_path].ID == focus_scope_id)
|
||||
return 3 + index_in_focus_path;
|
||||
|
||||
return 255;
|
||||
@ -14531,10 +14532,10 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
Text("NavActivateFlags: %04X", g.NavActivateFlags);
|
||||
Text("NavDisableHighlight: %d, NavDisableMouseHover: %d", g.NavDisableHighlight, g.NavDisableMouseHover);
|
||||
Text("NavFocusScopeId = 0x%08X", g.NavFocusScopeId);
|
||||
Text("NavFocusScopePath[] = ");
|
||||
for (int path_n = g.NavFocusScopePath.Size - 1; path_n >= 0; path_n--)
|
||||
Text("NavFocusRoute[] = ");
|
||||
for (int path_n = g.NavFocusRoute.Size - 1; path_n >= 0; path_n--)
|
||||
{
|
||||
const ImGuiFocusScopeData& focus_scope = g.NavFocusScopePath[path_n];
|
||||
const ImGuiFocusScopeData& focus_scope = g.NavFocusRoute[path_n];
|
||||
SameLine(0.0f, 0.0f);
|
||||
Text("0x%08X/", focus_scope.ID);
|
||||
SetItemTooltip("In window \"%s\"", FindWindowByID(focus_scope.WindowID)->Name);
|
||||
|
Reference in New Issue
Block a user