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Viewport: fix to allow multiple shutdown / calls to DestroyPlatformWindows(). (#2769)
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@ -11173,7 +11173,11 @@ void ImGui::DestroyPlatformWindow(ImGuiViewportP* viewport)
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if (g.PlatformIO.Platform_DestroyWindow)
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if (g.PlatformIO.Platform_DestroyWindow)
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g.PlatformIO.Platform_DestroyWindow(viewport);
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g.PlatformIO.Platform_DestroyWindow(viewport);
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IM_ASSERT(viewport->RendererUserData == NULL && viewport->PlatformUserData == NULL);
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IM_ASSERT(viewport->RendererUserData == NULL && viewport->PlatformUserData == NULL);
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viewport->PlatformWindowCreated = false;
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// Don't clear PlatformWindowCreated for the main viewport, as we initially set that up to true in Initialize()
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// The right-er way may be to leave it to the back-end to set this flag all-together, and made the flag public.
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if (viewport->ID != IMGUI_VIEWPORT_DEFAULT_ID)
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viewport->PlatformWindowCreated = false;
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}
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}
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else
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else
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{
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{
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