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	Debug Log: auto-disable ImGuiDebugLogFlags_EventClipper to reduce spam.
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		@@ -4576,6 +4576,11 @@ void ImGui::NewFrame()
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    UpdateDebugToolStackQueries();
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    if (g.DebugLocateFrames > 0 && --g.DebugLocateFrames == 0)
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        g.DebugLocateId = 0;
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    if (g.DebugLogClipperAutoDisableFrames > 0 && --g.DebugLogClipperAutoDisableFrames == 0)
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    {
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        DebugLog("(Auto-disabled ImGuiDebugLogFlags_EventClipper to avoid spamming)\n");
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        g.DebugLogFlags &= ~ImGuiDebugLogFlags_EventClipper;
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    }
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    // Create implicit/fallback window - which we will only render it if the user has added something to it.
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    // We don't use "Debug" to avoid colliding with user trying to create a "Debug" window with custom flags.
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@@ -14218,7 +14223,7 @@ void ImGui::ShowDebugLogWindow(bool* p_open)
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    SameLine(); CheckboxFlags("Focus", &g.DebugLogFlags, ImGuiDebugLogFlags_EventFocus);
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    SameLine(); CheckboxFlags("Popup", &g.DebugLogFlags, ImGuiDebugLogFlags_EventPopup);
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    SameLine(); CheckboxFlags("Nav", &g.DebugLogFlags, ImGuiDebugLogFlags_EventNav);
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    SameLine(); CheckboxFlags("Clipper", &g.DebugLogFlags, ImGuiDebugLogFlags_EventClipper);
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    SameLine(); if (CheckboxFlags("Clipper", &g.DebugLogFlags, ImGuiDebugLogFlags_EventClipper)) { g.DebugLogClipperAutoDisableFrames = 2; }; if (IsItemHovered()) SetTooltip("Clipper log auto-disabled after 2 frames");
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    SameLine(); CheckboxFlags("IO", &g.DebugLogFlags, ImGuiDebugLogFlags_EventIO);
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    if (SmallButton("Clear"))
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