Examples: Renamed glfw error callback for clarity.

This commit is contained in:
omar 2018-03-12 14:43:37 +01:00
parent b2453d7e8f
commit 1c18d65313
3 changed files with 6 additions and 6 deletions

View File

@ -11,7 +11,7 @@
#include <stdio.h>
#include <GLFW/glfw3.h>
static void error_callback(int error, const char* description)
static void glfw_error_callback(int error, const char* description)
{
fprintf(stderr, "Error %d: %s\n", error, description);
}
@ -19,7 +19,7 @@ static void error_callback(int error, const char* description)
int main(int, char**)
{
// Setup window
glfwSetErrorCallback(error_callback);
glfwSetErrorCallback(glfw_error_callback);
if (!glfwInit())
return 1;
GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui OpenGL2 example", NULL, NULL);

View File

@ -9,7 +9,7 @@
#include <GL/gl3w.h> // This example is using gl3w to access OpenGL functions (because it is small). You may use glew/glad/glLoadGen/etc. whatever already works for you.
#include <GLFW/glfw3.h>
static void error_callback(int error, const char* description)
static void glfw_error_callback(int error, const char* description)
{
fprintf(stderr, "Error %d: %s\n", error, description);
}
@ -17,7 +17,7 @@ static void error_callback(int error, const char* description)
int main(int, char**)
{
// Setup window
glfwSetErrorCallback(error_callback);
glfwSetErrorCallback(glfw_error_callback);
if (!glfwInit())
return 1;
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);

View File

@ -583,7 +583,7 @@ static void frame_present()
g_FrameIndex = (g_FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES;
}
static void error_callback(int error, const char* description)
static void glfw_error_callback(int error, const char* description)
{
fprintf(stderr, "Error %d: %s\n", error, description);
}
@ -591,7 +591,7 @@ static void error_callback(int error, const char* description)
int main(int, char**)
{
// Setup window
glfwSetErrorCallback(error_callback);
glfwSetErrorCallback(glfw_error_callback);
if (!glfwInit())
return 1;