BeginChild(): rename parameters to reduce diff of upcoming patches.

Should be a no-op.
This commit is contained in:
ocornut 2023-10-18 18:39:20 +02:00
parent f8dc03d702
commit 1b9cb52d7b
3 changed files with 13 additions and 13 deletions

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@ -5414,24 +5414,24 @@ ImVec2 ImGui::GetItemRectSize()
return g.LastItemData.Rect.GetSize();
}
bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags)
{
ImGuiWindow* window = GetCurrentWindow();
return BeginChildEx(str_id, window->GetID(str_id), size_arg, border, extra_flags);
ImGuiID id = GetCurrentWindow()->GetID(str_id);
return BeginChildEx(str_id, id, size_arg, border, window_flags);
}
bool ImGui::BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
bool ImGui::BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags)
{
IM_ASSERT(id != 0);
return BeginChildEx(NULL, id, size_arg, border, extra_flags);
return BeginChildEx(NULL, id, size_arg, border, window_flags);
}
bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags)
bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* parent_window = g.CurrentWindow;
flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_ChildWindow;
flags |= (parent_window->Flags & ImGuiWindowFlags_NoMove); // Inherit the NoMove flag
window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_ChildWindow;
window_flags |= (parent_window->Flags & ImGuiWindowFlags_NoMove); // Inherit the NoMove flag
// Size
const ImVec2 content_avail = GetContentRegionAvail();
@ -5454,7 +5454,7 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, b
g.Style.ChildBorderSize = 0.0f;
// Begin into window
const bool ret = Begin(temp_window_name, NULL, flags);
const bool ret = Begin(temp_window_name, NULL, window_flags);
g.Style.ChildBorderSize = backup_border_size;
ImGuiWindow* child_window = g.CurrentWindow;
@ -5470,7 +5470,7 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, b
const ImGuiID temp_id_for_activation = ImHashStr("##Child", 0, id);
if (g.ActiveId == temp_id_for_activation)
ClearActiveID();
if (g.NavActivateId == id && !(flags & ImGuiWindowFlags_NavFlattened) && (child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY))
if (g.NavActivateId == id && !(window_flags & ImGuiWindowFlags_NavFlattened) && (child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY))
{
FocusWindow(child_window);
NavInitWindow(child_window, false);

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@ -343,8 +343,8 @@ namespace ImGui
// [Important: due to legacy reason, this is inconsistent with most other functions such as BeginMenu/EndMenu,
// BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function
// returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.]
IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags window_flags = 0);
IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags window_flags = 0);
IMGUI_API void EndChild();
// Windows Utilities

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@ -3007,7 +3007,7 @@ namespace ImGui
IMGUI_API void LogSetNextTextDecoration(const char* prefix, const char* suffix);
// Popups, Modals, Tooltips
IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags);
IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags);
IMGUI_API void OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags = ImGuiPopupFlags_None);
IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup);
IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup);