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BeginChild(): rename parameters to reduce diff of upcoming patches.
Should be a no-op.
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f8dc03d702
commit
1b9cb52d7b
20
imgui.cpp
20
imgui.cpp
@ -5414,24 +5414,24 @@ ImVec2 ImGui::GetItemRectSize()
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return g.LastItemData.Rect.GetSize();
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}
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags)
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{
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ImGuiWindow* window = GetCurrentWindow();
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return BeginChildEx(str_id, window->GetID(str_id), size_arg, border, extra_flags);
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ImGuiID id = GetCurrentWindow()->GetID(str_id);
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return BeginChildEx(str_id, id, size_arg, border, window_flags);
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}
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bool ImGui::BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
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bool ImGui::BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags)
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{
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IM_ASSERT(id != 0);
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return BeginChildEx(NULL, id, size_arg, border, extra_flags);
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return BeginChildEx(NULL, id, size_arg, border, window_flags);
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}
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bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags)
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bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags)
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{
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ImGuiContext& g = *GImGui;
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ImGuiWindow* parent_window = g.CurrentWindow;
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flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_ChildWindow;
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flags |= (parent_window->Flags & ImGuiWindowFlags_NoMove); // Inherit the NoMove flag
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window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_ChildWindow;
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window_flags |= (parent_window->Flags & ImGuiWindowFlags_NoMove); // Inherit the NoMove flag
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// Size
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const ImVec2 content_avail = GetContentRegionAvail();
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@ -5454,7 +5454,7 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, b
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g.Style.ChildBorderSize = 0.0f;
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// Begin into window
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const bool ret = Begin(temp_window_name, NULL, flags);
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const bool ret = Begin(temp_window_name, NULL, window_flags);
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g.Style.ChildBorderSize = backup_border_size;
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ImGuiWindow* child_window = g.CurrentWindow;
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@ -5470,7 +5470,7 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, b
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const ImGuiID temp_id_for_activation = ImHashStr("##Child", 0, id);
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if (g.ActiveId == temp_id_for_activation)
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ClearActiveID();
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if (g.NavActivateId == id && !(flags & ImGuiWindowFlags_NavFlattened) && (child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY))
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if (g.NavActivateId == id && !(window_flags & ImGuiWindowFlags_NavFlattened) && (child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY))
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{
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FocusWindow(child_window);
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NavInitWindow(child_window, false);
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4
imgui.h
4
imgui.h
@ -343,8 +343,8 @@ namespace ImGui
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// [Important: due to legacy reason, this is inconsistent with most other functions such as BeginMenu/EndMenu,
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// BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function
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// returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.]
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IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
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IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
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IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags window_flags = 0);
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IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags window_flags = 0);
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IMGUI_API void EndChild();
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// Windows Utilities
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@ -3007,7 +3007,7 @@ namespace ImGui
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IMGUI_API void LogSetNextTextDecoration(const char* prefix, const char* suffix);
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// Popups, Modals, Tooltips
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IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags);
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IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags);
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IMGUI_API void OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags = ImGuiPopupFlags_None);
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IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup);
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IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup);
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