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Added LogFinish() to stop logging at an arbitrary point.
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parent
0796dc0dc1
commit
1b25fa8169
44
imgui.cpp
44
imgui.cpp
@ -2660,25 +2660,7 @@ void ImGui::End()
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// Stop logging
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if (!(window->Flags & ImGuiWindowFlags_ChildWindow)) // FIXME: add more options for scope of logging
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{
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g.LogEnabled = false;
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if (g.LogFile != NULL)
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{
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fprintf(g.LogFile, "\n");
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if (g.LogFile == stdout)
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fflush(g.LogFile);
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else
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fclose(g.LogFile);
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g.LogFile = NULL;
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}
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if (g.LogClipboard->size() > 1)
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{
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g.LogClipboard->append("\n");
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if (g.IO.SetClipboardTextFn)
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g.IO.SetClipboardTextFn(g.LogClipboard->begin());
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g.LogClipboard->clear();
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}
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}
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ImGui::LogFinish();
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// Pop
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window->RootWindow = NULL;
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@ -3487,6 +3469,30 @@ void ImGui::LogToClipboard(int max_depth)
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g.LogAutoExpandMaxDepth = max_depth;
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}
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void ImGui::LogFinish()
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{
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ImGuiState& g = GImGui;
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if (!g.LogEnabled)
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return;
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g.LogEnabled = false;
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if (g.LogFile != NULL)
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{
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fprintf(g.LogFile, "\n");
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if (g.LogFile == stdout)
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fflush(g.LogFile);
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else
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fclose(g.LogFile);
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g.LogFile = NULL;
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}
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if (g.LogClipboard->size() > 1)
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{
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g.LogClipboard->append("\n");
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if (g.IO.SetClipboardTextFn)
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g.IO.SetClipboardTextFn(g.LogClipboard->begin());
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g.LogClipboard->clear();
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}
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}
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// Helper to display logging buttons
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void ImGui::LogButtons()
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{
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14
imgui.h
14
imgui.h
@ -212,6 +212,7 @@ namespace ImGui
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// ID scopes
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// If you are creating repeated widgets in a loop you most likely want to push a unique identifier so ImGui can differentiate them.
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// You can also use ## within your widget name to distinguish them from each others (see 'Programmer Guide')
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IMGUI_API void PushID(const char* str_id); // push identifier into the ID stack. IDs are hash of the *entire* stack!
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IMGUI_API void PushID(const void* ptr_id);
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IMGUI_API void PushID(const int int_id);
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@ -271,7 +272,7 @@ namespace ImGui
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IMGUI_API void TreePop();
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IMGUI_API void OpenNextNode(bool open); // force open/close the next TreeNode or CollapsingHeader
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// Value helper output "name: value". tip: freely declare your own within the ImGui namespace!
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// Value() Helpers: output single value in "name: value" format. Tip: freely declare your own within the ImGui namespace!
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IMGUI_API void Value(const char* prefix, bool b);
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IMGUI_API void Value(const char* prefix, int v);
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IMGUI_API void Value(const char* prefix, unsigned int v);
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@ -279,11 +280,12 @@ namespace ImGui
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IMGUI_API void Color(const char* prefix, const ImVec4& v);
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IMGUI_API void Color(const char* prefix, unsigned int v);
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// Logging
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IMGUI_API void LogButtons();
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IMGUI_API void LogToTTY(int max_depth = -1);
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IMGUI_API void LogToFile(int max_depth = -1, const char* filename = NULL);
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IMGUI_API void LogToClipboard(int max_depth = -1);
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// Logging: All text output can be redirected to tty/file/clipboard. Tree nodes are automatically opened.
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IMGUI_API void LogToTTY(int max_depth = -1); // start logging to tty
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IMGUI_API void LogToFile(int max_depth = -1, const char* filename = NULL); // start logging to file
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IMGUI_API void LogToClipboard(int max_depth = -1); // start logging to OS clipboard
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IMGUI_API void LogFinish(); // stop logging (close file, etc.)
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IMGUI_API void LogButtons(); // helper to display buttons for logging to tty/file/clipboard
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// Utilities
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IMGUI_API bool IsItemHovered(); // was the last item active area hovered by mouse?
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