mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-11-04 07:01:04 +01:00 
			
		
		
		
	Enclosed a few more remaining sections in ifndef IMGUI_DISABLE_DEBUG_TOOLS for completeness.
This commit is contained in:
		
							
								
								
									
										20
									
								
								imgui.cpp
									
									
									
									
									
								
							
							
						
						
									
										20
									
								
								imgui.cpp
									
									
									
									
									
								
							@@ -4147,17 +4147,19 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flag
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
 | 
			
		||||
    if (id != 0)
 | 
			
		||||
    {
 | 
			
		||||
        // [DEBUG] Item Picker tool!
 | 
			
		||||
        // We perform the check here because SetHoveredID() is not frequently called (1~ time a frame), making
 | 
			
		||||
        // the cost of this tool near-zero. We can get slightly better call-stack and support picking non-hovered
 | 
			
		||||
        // items if we performed the test in ItemAdd(), but that would incur a small runtime cost.
 | 
			
		||||
        // We perform the check here because reaching is path is rare (1~ time a frame),
 | 
			
		||||
        // making the cost of this tool near-zero! We could get better call-stack and support picking non-hovered
 | 
			
		||||
        // items if we performed the test in ItemAdd(), but that would incur a bigger runtime cost.
 | 
			
		||||
        if (g.DebugItemPickerActive && g.HoveredIdPreviousFrame == id)
 | 
			
		||||
            GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(255, 255, 0, 255));
 | 
			
		||||
        if (g.DebugItemPickerBreakId == id)
 | 
			
		||||
            IM_DEBUG_BREAK();
 | 
			
		||||
    }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    if (g.NavDisableMouseHover)
 | 
			
		||||
        return false;
 | 
			
		||||
@@ -4792,6 +4794,7 @@ void ImGui::NewFrame()
 | 
			
		||||
    g.GroupStack.resize(0);
 | 
			
		||||
 | 
			
		||||
    // [DEBUG] Update debug features
 | 
			
		||||
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
 | 
			
		||||
    UpdateDebugToolItemPicker();
 | 
			
		||||
    UpdateDebugToolStackQueries();
 | 
			
		||||
    UpdateDebugToolFlashStyleColor();
 | 
			
		||||
@@ -4806,6 +4809,7 @@ void ImGui::NewFrame()
 | 
			
		||||
        g.DebugLogFlags &= ~g.DebugLogAutoDisableFlags;
 | 
			
		||||
        g.DebugLogAutoDisableFlags = ImGuiDebugLogFlags_None;
 | 
			
		||||
    }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    // Create implicit/fallback window - which we will only render it if the user has added something to it.
 | 
			
		||||
    // We don't use "Debug" to avoid colliding with user trying to create a "Debug" window with custom flags.
 | 
			
		||||
@@ -4817,10 +4821,12 @@ void ImGui::NewFrame()
 | 
			
		||||
 | 
			
		||||
    // [DEBUG] When io.ConfigDebugBeginReturnValue is set, we make Begin()/BeginChild() return false at different level of the window-stack,
 | 
			
		||||
    // allowing to validate correct Begin/End behavior in user code.
 | 
			
		||||
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
 | 
			
		||||
    if (g.IO.ConfigDebugBeginReturnValueLoop)
 | 
			
		||||
        g.DebugBeginReturnValueCullDepth = (g.DebugBeginReturnValueCullDepth == -1) ? 0 : ((g.DebugBeginReturnValueCullDepth + ((g.FrameCount % 4) == 0 ? 1 : 0)) % 10);
 | 
			
		||||
    else
 | 
			
		||||
        g.DebugBeginReturnValueCullDepth = -1;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    CallContextHooks(&g, ImGuiContextHookType_NewFramePost);
 | 
			
		||||
}
 | 
			
		||||
@@ -7059,12 +7065,15 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
 | 
			
		||||
 | 
			
		||||
    // [DEBUG] io.ConfigDebugBeginReturnValue override return value to test Begin/End and BeginChild/EndChild behaviors.
 | 
			
		||||
    // (The implicit fallback window is NOT automatically ended allowing it to always be able to receive commands without crashing)
 | 
			
		||||
    if (!window->IsFallbackWindow && ((g.IO.ConfigDebugBeginReturnValueOnce && window_just_created) || (g.IO.ConfigDebugBeginReturnValueLoop && g.DebugBeginReturnValueCullDepth == g.CurrentWindowStack.Size)))
 | 
			
		||||
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
 | 
			
		||||
    if (!window->IsFallbackWindow)
 | 
			
		||||
        if ((g.IO.ConfigDebugBeginReturnValueOnce && window_just_created) || (g.IO.ConfigDebugBeginReturnValueLoop && g.DebugBeginReturnValueCullDepth == g.CurrentWindowStack.Size))
 | 
			
		||||
        {
 | 
			
		||||
            if (window->AutoFitFramesX > 0) { window->AutoFitFramesX++; }
 | 
			
		||||
            if (window->AutoFitFramesY > 0) { window->AutoFitFramesY++; }
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    return !window->SkipItems;
 | 
			
		||||
}
 | 
			
		||||
@@ -15561,9 +15570,6 @@ void ImGui::DebugLogV(const char*, va_list) {}
 | 
			
		||||
void ImGui::ShowDebugLogWindow(bool*) {}
 | 
			
		||||
void ImGui::ShowIDStackToolWindow(bool*) {}
 | 
			
		||||
void ImGui::DebugHookIdInfo(ImGuiID, ImGuiDataType, const void*, const void*) {}
 | 
			
		||||
void ImGui::UpdateDebugToolItemPicker() {}
 | 
			
		||||
void ImGui::UpdateDebugToolStackQueries() {}
 | 
			
		||||
void ImGui::UpdateDebugToolFlashStyleColor() {}
 | 
			
		||||
 | 
			
		||||
#endif // #ifndef IMGUI_DISABLE_DEBUG_TOOLS
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user