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Fixed uninitialized variables (wouldn't have a real effect because they'd be cleared in Begin()).
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fdbad2708c
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@ -490,9 +490,11 @@ struct ImGuiContext
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SetNextWindowSizeCond = 0;
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SetNextWindowSizeCond = 0;
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SetNextWindowContentSizeCond = 0;
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SetNextWindowContentSizeCond = 0;
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SetNextWindowCollapsedCond = 0;
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SetNextWindowCollapsedCond = 0;
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SetNextWindowFocus = false;
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SetNextWindowSizeConstraintRect = ImRect();
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SetNextWindowSizeConstraintCallback = NULL;
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SetNextWindowSizeConstraintCallback = NULL;
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SetNextWindowSizeConstraintCallbackUserData = NULL;
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SetNextWindowSizeConstraintCallbackUserData = NULL;
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SetNextWindowSizeConstraint = false;
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SetNextWindowFocus = false;
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SetNextTreeNodeOpenVal = false;
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SetNextTreeNodeOpenVal = false;
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SetNextTreeNodeOpenCond = 0;
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SetNextTreeNodeOpenCond = 0;
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@ -599,6 +601,7 @@ struct IMGUI_API ImGuiDrawContext
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memset(StackSizesBackup, 0, sizeof(StackSizesBackup));
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memset(StackSizesBackup, 0, sizeof(StackSizesBackup));
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IndentX = 0.0f;
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IndentX = 0.0f;
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GroupOffsetX = 0.0f;
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ColumnsOffsetX = 0.0f;
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ColumnsOffsetX = 0.0f;
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ColumnsCurrent = 0;
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ColumnsCurrent = 0;
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ColumnsCount = 1;
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ColumnsCount = 1;
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