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Columns: Moved BeginColumns/EndColumns/flags from #913 to imgui_internals.h + minor shallow tweaks. Removed demo code temporarily. (#125)
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@ -183,6 +183,14 @@ enum ImGuiSliderFlags_
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ImGuiSliderFlags_Vertical = 1 << 0
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};
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enum ImGuiColumnsFlags_
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{
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// Default: 0
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ImGuiColumnsFlags_NoBorder = 1 << 0, // Disable column dividers
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ImGuiColumnsFlags_NoPreserveWidths = 1 << 1, // Disable column width preservation when adjusting columns
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ImGuiColumnsFlags_NoForceWithinWindow = 1 << 2 // Disable forcing columns to fit within window
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};
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enum ImGuiSelectableFlagsPrivate_
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{
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// NB: need to be in sync with last value of ImGuiSelectableFlags_
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@ -598,7 +606,7 @@ struct IMGUI_API ImGuiDrawContext
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float ColumnsStartPosY;
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float ColumnsCellMinY;
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float ColumnsCellMaxY;
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ImGuiColumnsFlags ColumnsFlags;
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ImGuiColumnsFlags ColumnsFlags;
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ImGuiID ColumnsSetId;
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ImVector<ImGuiColumnData> ColumnsData;
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@ -748,6 +756,10 @@ namespace ImGui
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IMGUI_API void OpenPopupEx(ImGuiID id, bool reopen_existing);
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IMGUI_API bool IsPopupOpen(ImGuiID id);
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// New Columns API
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IMGUI_API void BeginColumns(const char* id, int count, ImGuiColumnsFlags flags = 0); // setup number of columns. use an identifier to distinguish multiple column sets. close with EndColumns().
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IMGUI_API void EndColumns(); // close columns
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// NB: All position are in absolute pixels coordinates (never using window coordinates internally)
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// AVOID USING OUTSIDE OF IMGUI.CPP! NOT FOR PUBLIC CONSUMPTION. THOSE FUNCTIONS ARE A MESS. THEIR SIGNATURE AND BEHAVIOR WILL CHANGE, THEY NEED TO BE REFACTORED INTO SOMETHING DECENT.
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IMGUI_API void RenderText(ImVec2 pos, const char* text, const char* text_end = NULL, bool hide_text_after_hash = true);
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