Backends: SDL2: Extend global mouse pos availability check (#3950)

This commit is contained in:
Nikolai Wuttke
2021-03-20 15:06:53 +01:00
committed by ocornut
parent 6d3a980f38
commit 186b734db0
2 changed files with 12 additions and 3 deletions

View File

@ -44,6 +44,8 @@ Other Changes:
- Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be
consistent with the compile-time default. (#3922)
- DragScalar: Add default value for v_speed argument to match higher-level functions. (#3922) [@eliasdaler]
- Backends: SDL: Rework global mouse pos availability check listing supported platforms explicitly,
effectively fixing mouse access on Raspberry Pi. (#2837, #3950) [@lethal-guitar, @hinxx]
- Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to
workaround/fix state restoring issues. Unknown exactly why so, but bit of a cargo-cult fix. (#3857)
- Backends: Vulkan: Fix mapped memory Vulkan validation error when buffer sizes are not multiple of