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Active widgets is not clipped, so it can always release its active state (mentioned in #143)
Otherwise a change in layout moving active widget to a clipped region may lock the active id.
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@ -7264,10 +7264,13 @@ static bool ItemAdd(const ImRect& bb, const ImGuiID* id)
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window->DC.LastItemID = id ? *id : 0;
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window->DC.LastItemID = id ? *id : 0;
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window->DC.LastItemRect = bb;
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window->DC.LastItemRect = bb;
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if (IsClipped(bb))
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if (IsClipped(bb))
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{
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if (!id || *id != GImGui->ActiveId)
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{
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{
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window->DC.LastItemHoveredAndUsable = window->DC.LastItemHoveredRect = false;
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window->DC.LastItemHoveredAndUsable = window->DC.LastItemHoveredRect = false;
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return false;
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return false;
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}
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}
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}
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// This is a sensible default, but widgets are free to override it after calling ItemAdd()
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// This is a sensible default, but widgets are free to override it after calling ItemAdd()
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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