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RenderTriangle() minor tweak to align Left/Right and Up/Down arrow extents visually
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@ -3105,6 +3105,7 @@ void ImGui::RenderTriangle(ImVec2 p_min, ImGuiDir dir, float scale)
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case ImGuiDir_Left:
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case ImGuiDir_Left:
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r = -r; // ...fall through, no break!
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r = -r; // ...fall through, no break!
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case ImGuiDir_Right:
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case ImGuiDir_Right:
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center.x -= r * 0.25f;
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a = ImVec2(1,0) * r;
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a = ImVec2(1,0) * r;
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b = ImVec2(-0.500f,+0.866f) * r;
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b = ImVec2(-0.500f,+0.866f) * r;
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c = ImVec2(-0.500f,-0.866f) * r;
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c = ImVec2(-0.500f,-0.866f) * r;
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@ -9096,7 +9097,7 @@ bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, boo
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PopStyleColor();
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PopStyleColor();
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}
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}
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if (selected)
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if (selected)
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RenderCheckMark(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * (0.20f+0.200f), g.FontSize * 0.134f * 0.5f), GetColorU32(enabled ? ImGuiCol_Text : ImGuiCol_TextDisabled), g.FontSize * 0.866f);
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RenderCheckMark(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(enabled ? ImGuiCol_Text : ImGuiCol_TextDisabled), g.FontSize * 0.866f);
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}
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}
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return pressed;
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return pressed;
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}
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}
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@ -9215,7 +9216,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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float extra_w = ImMax(0.0f, GetContentRegionAvail().x - w);
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float extra_w = ImMax(0.0f, GetContentRegionAvail().x - w);
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pressed = Selectable(label, menu_is_open, ImGuiSelectableFlags_Menu | ImGuiSelectableFlags_DontClosePopups | ImGuiSelectableFlags_DrawFillAvailWidth | (!enabled ? ImGuiSelectableFlags_Disabled : 0), ImVec2(w, 0.0f));
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pressed = Selectable(label, menu_is_open, ImGuiSelectableFlags_Menu | ImGuiSelectableFlags_DontClosePopups | ImGuiSelectableFlags_DrawFillAvailWidth | (!enabled ? ImGuiSelectableFlags_Disabled : 0), ImVec2(w, 0.0f));
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if (!enabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
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if (!enabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
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RenderTriangle(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.20f, 0.0f), ImGuiDir_Right);
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RenderTriangle(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.30f, 0.0f), ImGuiDir_Right);
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if (!enabled) PopStyleColor();
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if (!enabled) PopStyleColor();
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}
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}
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