mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-26 05:27:01 +00:00
Using named flags instead of 0 + shallow formatting tweaks from other branches.
This commit is contained in:
parent
9476e07d5a
commit
15447f5b7b
49
imgui.cpp
49
imgui.cpp
@ -2328,7 +2328,7 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name)
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Name = ImStrdup(name);
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Name = ImStrdup(name);
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ID = ImHash(name, 0);
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ID = ImHash(name, 0);
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IDStack.push_back(ID);
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IDStack.push_back(ID);
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Flags = 0;
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Flags = ImGuiWindowFlags_None;
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Pos = ImVec2(0.0f, 0.0f);
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Pos = ImVec2(0.0f, 0.0f);
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Size = SizeFull = ImVec2(0.0f, 0.0f);
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Size = SizeFull = ImVec2(0.0f, 0.0f);
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SizeContents = SizeContentsExplicit = ImVec2(0.0f, 0.0f);
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SizeContents = SizeContentsExplicit = ImVec2(0.0f, 0.0f);
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@ -2620,7 +2620,7 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg)
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window->DC.LastItemId = id;
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window->DC.LastItemId = id;
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window->DC.LastItemRect = bb;
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window->DC.LastItemRect = bb;
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window->DC.LastItemStatusFlags = 0;
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window->DC.LastItemStatusFlags = ImGuiItemStatusFlags_None;
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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ImGuiTestEngineHook_ItemAdd(id, bb);
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ImGuiTestEngineHook_ItemAdd(id, bb);
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@ -4017,7 +4017,8 @@ bool ImGui::IsItemDeactivatedAfterEdit()
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bool ImGui::IsItemFocused()
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bool ImGui::IsItemFocused()
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{
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{
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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return g.NavId && !g.NavDisableHighlight && g.NavId == g.CurrentWindow->DC.LastItemId;
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ImGuiWindow* window = g.CurrentWindow;
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return g.NavId && !g.NavDisableHighlight && g.NavId == window->DC.LastItemId;
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}
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}
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bool ImGui::IsItemClicked(int mouse_button)
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bool ImGui::IsItemClicked(int mouse_button)
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@ -4607,6 +4608,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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const int current_frame = g.FrameCount;
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const int current_frame = g.FrameCount;
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const bool first_begin_of_the_frame = (window->LastFrameActive != current_frame);
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const bool first_begin_of_the_frame = (window->LastFrameActive != current_frame);
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// Update Flags, LastFrameActive, BeginOrderXXX fields
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if (first_begin_of_the_frame)
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if (first_begin_of_the_frame)
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window->Flags = (ImGuiWindowFlags)flags;
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window->Flags = (ImGuiWindowFlags)flags;
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else
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else
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@ -4940,9 +4943,11 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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g.NextWindowData.BgAlphaCond = 0;
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g.NextWindowData.BgAlphaCond = 0;
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// Title bar
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// Title bar
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ImU32 title_bar_col = GetColorU32(window->Collapsed ? ImGuiCol_TitleBgCollapsed : title_bar_is_highlight ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg);
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if (!(flags & ImGuiWindowFlags_NoTitleBar))
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if (!(flags & ImGuiWindowFlags_NoTitleBar))
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{
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ImU32 title_bar_col = GetColorU32(window->Collapsed ? ImGuiCol_TitleBgCollapsed : title_bar_is_highlight ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg);
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window->DrawList->AddRectFilled(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, window_rounding, ImDrawCornerFlags_Top);
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window->DrawList->AddRectFilled(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, window_rounding, ImDrawCornerFlags_Top);
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}
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// Menu bar
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// Menu bar
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if (flags & ImGuiWindowFlags_MenuBar)
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if (flags & ImGuiWindowFlags_MenuBar)
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@ -5166,7 +5171,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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window->HiddenFramesRegular = 1;
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window->HiddenFramesRegular = 1;
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// Update the Hidden flag
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// Update the Hidden flag
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window->Hidden = (window->HiddenFramesRegular > 0) || (window->HiddenFramesForResize);
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window->Hidden = (window->HiddenFramesRegular > 0) || (window->HiddenFramesForResize > 0);
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// Return false if we don't intend to display anything to allow user to perform an early out optimization
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// Return false if we don't intend to display anything to allow user to perform an early out optimization
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window->SkipItems = (window->Collapsed || !window->Active || window->Hidden) && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0 && window->HiddenFramesForResize <= 0;
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window->SkipItems = (window->Collapsed || !window->Active || window->Hidden) && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0 && window->HiddenFramesForResize <= 0;
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@ -6574,7 +6579,8 @@ bool ImGui::BeginPopup(const char* str_id, ImGuiWindowFlags flags)
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g.NextWindowData.Clear(); // We behave like Begin() and need to consume those values
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g.NextWindowData.Clear(); // We behave like Begin() and need to consume those values
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return false;
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return false;
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}
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}
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return BeginPopupEx(g.CurrentWindow->GetID(str_id), flags|ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings);
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flags |= ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings;
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return BeginPopupEx(g.CurrentWindow->GetID(str_id), flags);
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}
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}
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bool ImGui::BeginPopupModal(const char* name, bool* p_open, ImGuiWindowFlags flags)
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bool ImGui::BeginPopupModal(const char* name, bool* p_open, ImGuiWindowFlags flags)
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@ -6593,7 +6599,8 @@ bool ImGui::BeginPopupModal(const char* name, bool* p_open, ImGuiWindowFlags fla
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if (g.NextWindowData.PosCond == 0)
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if (g.NextWindowData.PosCond == 0)
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SetNextWindowPos(g.IO.DisplaySize * 0.5f, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
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SetNextWindowPos(g.IO.DisplaySize * 0.5f, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
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bool is_open = Begin(name, p_open, flags | ImGuiWindowFlags_Popup | ImGuiWindowFlags_Modal | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoSavedSettings);
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flags |= ImGuiWindowFlags_Popup | ImGuiWindowFlags_Modal | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoSavedSettings;
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const bool is_open = Begin(name, p_open, flags);
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if (!is_open || (p_open && !*p_open)) // NB: is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
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if (!is_open || (p_open && !*p_open)) // NB: is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
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{
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{
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EndPopup();
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EndPopup();
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@ -6756,6 +6763,12 @@ ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window)
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return window->Pos;
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return window->Pos;
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}
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}
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//-----------------------------------------------------------------------------
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// [SECTION] VIEWPORTS, PLATFORM WINDOWS
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//-----------------------------------------------------------------------------
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// (this section is filled in the 'viewport' and 'docking' branches)
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// [SECTION] KEYBOARD/GAMEPAD NAVIGATION
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// [SECTION] KEYBOARD/GAMEPAD NAVIGATION
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -6857,7 +6870,7 @@ static bool NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
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if (ImGui::IsMouseHoveringRect(cand.Min, cand.Max))
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if (ImGui::IsMouseHoveringRect(cand.Min, cand.Max))
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{
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{
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ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]);
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ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]);
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ImDrawList* draw_list = GetOverlayDrawList(window);
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ImDrawList* draw_list = ImGui::GetOverlayDrawList(window);
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draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255,200,0,100));
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draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255,200,0,100));
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draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255,255,0,200));
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draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255,255,0,200));
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draw_list->AddRectFilled(cand.Max-ImVec2(4,4), cand.Max+ImGui::CalcTextSize(buf)+ImVec2(4,4), IM_COL32(40,0,0,150));
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draw_list->AddRectFilled(cand.Max-ImVec2(4,4), cand.Max+ImGui::CalcTextSize(buf)+ImVec2(4,4), IM_COL32(40,0,0,150));
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@ -6869,7 +6882,7 @@ static bool NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
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if (quadrant == g.NavMoveDir)
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if (quadrant == g.NavMoveDir)
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{
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{
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ImFormatString(buf, IM_ARRAYSIZE(buf), "%.0f/%.0f", dist_box, dist_center);
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ImFormatString(buf, IM_ARRAYSIZE(buf), "%.0f/%.0f", dist_box, dist_center);
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ImDrawList* draw_list = GetOverlayDrawList(window);
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ImDrawList* draw_list = ImGui::GetOverlayDrawList(window);
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draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 200));
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draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 200));
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draw_list->AddText(g.IO.FontDefault, 13.0f, cand.Min, IM_COL32(255, 255, 255, 255), buf);
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draw_list->AddText(g.IO.FontDefault, 13.0f, cand.Min, IM_COL32(255, 255, 255, 255), buf);
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}
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}
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@ -7173,7 +7186,7 @@ ImVec2 ImGui::GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiInput
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static void NavScrollToBringItemIntoView(ImGuiWindow* window, const ImRect& item_rect)
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static void NavScrollToBringItemIntoView(ImGuiWindow* window, const ImRect& item_rect)
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{
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{
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ImRect window_rect(window->InnerMainRect.Min - ImVec2(1, 1), window->InnerMainRect.Max + ImVec2(1, 1));
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ImRect window_rect(window->InnerMainRect.Min - ImVec2(1, 1), window->InnerMainRect.Max + ImVec2(1, 1));
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//g.OverlayDrawList.AddRect(window_rect.Min, window_rect.Max, IM_COL32_WHITE); // [DEBUG]
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//GetOverlayDrawList(window)->AddRect(window_rect.Min, window_rect.Max, IM_COL32_WHITE); // [DEBUG]
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if (window_rect.Contains(item_rect))
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if (window_rect.Contains(item_rect))
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return;
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return;
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@ -7365,7 +7378,7 @@ static void ImGui::NavUpdate()
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if (g.NavMoveRequestForward == ImGuiNavForward_None)
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if (g.NavMoveRequestForward == ImGuiNavForward_None)
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{
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{
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g.NavMoveDir = ImGuiDir_None;
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g.NavMoveDir = ImGuiDir_None;
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g.NavMoveRequestFlags = 0;
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g.NavMoveRequestFlags = ImGuiNavMoveFlags_None;
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if (g.NavWindow && !g.NavWindowingTarget && allowed_dir_flags && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs))
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if (g.NavWindow && !g.NavWindowingTarget && allowed_dir_flags && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs))
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{
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{
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if ((allowed_dir_flags & (1<<ImGuiDir_Left)) && IsNavInputPressedAnyOfTwo(ImGuiNavInput_DpadLeft, ImGuiNavInput_KeyLeft_, ImGuiInputReadMode_Repeat)) g.NavMoveDir = ImGuiDir_Left;
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if ((allowed_dir_flags & (1<<ImGuiDir_Left)) && IsNavInputPressedAnyOfTwo(ImGuiNavInput_DpadLeft, ImGuiNavInput_KeyLeft_, ImGuiInputReadMode_Repeat)) g.NavMoveDir = ImGuiDir_Left;
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@ -7716,7 +7729,9 @@ static void ImGui::NavUpdateWindowing()
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{
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{
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// Move to parent menu if necessary
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// Move to parent menu if necessary
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ImGuiWindow* new_nav_window = g.NavWindow;
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ImGuiWindow* new_nav_window = g.NavWindow;
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while ((new_nav_window->DC.NavLayerActiveMask & (1 << 1)) == 0 && (new_nav_window->Flags & ImGuiWindowFlags_ChildWindow) != 0 && (new_nav_window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == 0)
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while ((new_nav_window->DC.NavLayerActiveMask & (1 << 1)) == 0
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&& (new_nav_window->Flags & ImGuiWindowFlags_ChildWindow) != 0
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&& (new_nav_window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == 0)
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new_nav_window = new_nav_window->ParentWindow;
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new_nav_window = new_nav_window->ParentWindow;
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if (new_nav_window != g.NavWindow)
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if (new_nav_window != g.NavWindow)
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{
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{
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@ -8101,7 +8116,7 @@ void ImGui::ClearDragDrop()
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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g.DragDropActive = false;
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g.DragDropActive = false;
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g.DragDropPayload.Clear();
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g.DragDropPayload.Clear();
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g.DragDropAcceptFlags = 0;
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g.DragDropAcceptFlags = ImGuiDragDropFlags_None;
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g.DragDropAcceptIdCurr = g.DragDropAcceptIdPrev = 0;
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g.DragDropAcceptIdCurr = g.DragDropAcceptIdPrev = 0;
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g.DragDropAcceptIdCurrRectSurface = FLT_MAX;
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g.DragDropAcceptIdCurrRectSurface = FLT_MAX;
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g.DragDropAcceptFrameCount = -1;
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g.DragDropAcceptFrameCount = -1;
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@ -8385,6 +8400,12 @@ void ImGui::EndDragDropTarget()
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g.DragDropWithinSourceOrTarget = false;
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g.DragDropWithinSourceOrTarget = false;
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}
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}
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//-----------------------------------------------------------------------------
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// [SECTION] DOCKING
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//-----------------------------------------------------------------------------
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// (this section is filled in the 'docking' branch)
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// [SECTION] LOGGING/CAPTURING
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// [SECTION] LOGGING/CAPTURING
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -8892,6 +8913,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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ImGui::End();
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ImGui::End();
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return;
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return;
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}
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}
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static bool show_draw_cmd_clip_rects = true;
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static bool show_draw_cmd_clip_rects = true;
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static bool show_window_begin_order = false;
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static bool show_window_begin_order = false;
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ImGuiIO& io = ImGui::GetIO();
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ImGuiIO& io = ImGui::GetIO();
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@ -8902,7 +8924,6 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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ImGui::Text("%d allocations", io.MetricsActiveAllocations);
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ImGui::Text("%d allocations", io.MetricsActiveAllocations);
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ImGui::Checkbox("Show clipping rectangles when hovering draw commands", &show_draw_cmd_clip_rects);
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ImGui::Checkbox("Show clipping rectangles when hovering draw commands", &show_draw_cmd_clip_rects);
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ImGui::Checkbox("Ctrl shows window begin order", &show_window_begin_order);
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ImGui::Checkbox("Ctrl shows window begin order", &show_window_begin_order);
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ImGui::Separator();
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ImGui::Separator();
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struct Funcs
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struct Funcs
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2
imgui.h
2
imgui.h
@ -537,7 +537,7 @@ namespace ImGui
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IMGUI_API void LogText(const char* fmt, ...) IM_FMTARGS(1); // pass text data straight to log (without being displayed)
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IMGUI_API void LogText(const char* fmt, ...) IM_FMTARGS(1); // pass text data straight to log (without being displayed)
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// Drag and Drop
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// Drag and Drop
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// [BETA API] Missing Demo code. API may evolve.
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// [BETA API] Missing Demo code. API may evolve!
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IMGUI_API bool BeginDragDropSource(ImGuiDragDropFlags flags = 0); // call when the current item is active. If this return true, you can call SetDragDropPayload() + EndDragDropSource()
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IMGUI_API bool BeginDragDropSource(ImGuiDragDropFlags flags = 0); // call when the current item is active. If this return true, you can call SetDragDropPayload() + EndDragDropSource()
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IMGUI_API bool SetDragDropPayload(const char* type, const void* data, size_t size, ImGuiCond cond = 0);// type is a user defined string of maximum 32 characters. Strings starting with '_' are reserved for dear imgui internal types. Data is copied and held by imgui.
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IMGUI_API bool SetDragDropPayload(const char* type, const void* data, size_t size, ImGuiCond cond = 0);// type is a user defined string of maximum 32 characters. Strings starting with '_' are reserved for dear imgui internal types. Data is copied and held by imgui.
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IMGUI_API void EndDragDropSource(); // only call EndDragDropSource() if BeginDragDropSource() returns true!
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IMGUI_API void EndDragDropSource(); // only call EndDragDropSource() if BeginDragDropSource() returns true!
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@ -679,7 +679,10 @@ struct ImGuiNextWindowData
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}
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}
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};
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};
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//-----------------------------------------------------------------------------
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// Main imgui context
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// Main imgui context
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//-----------------------------------------------------------------------------
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struct ImGuiContext
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struct ImGuiContext
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{
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{
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bool Initialized;
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bool Initialized;
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@ -813,6 +816,8 @@ struct ImGuiContext
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ImVec2 ScrollbarClickDeltaToGrabCenter; // Distance between mouse and center of grab box, normalized in parent space. Use storage?
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ImVec2 ScrollbarClickDeltaToGrabCenter; // Distance between mouse and center of grab box, normalized in parent space. Use storage?
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int TooltipOverrideCount;
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int TooltipOverrideCount;
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ImVector<char> PrivateClipboard; // If no custom clipboard handler is defined
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ImVector<char> PrivateClipboard; // If no custom clipboard handler is defined
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// Platform support
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ImVec2 PlatformImePos, PlatformImeLastPos; // Cursor position request & last passed to the OS Input Method Editor
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ImVec2 PlatformImePos, PlatformImeLastPos; // Cursor position request & last passed to the OS Input Method Editor
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// Settings
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// Settings
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@ -1178,6 +1183,7 @@ namespace ImGui
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IMGUI_API float GetWindowScrollMaxX(ImGuiWindow* window);
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IMGUI_API float GetWindowScrollMaxX(ImGuiWindow* window);
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IMGUI_API float GetWindowScrollMaxY(ImGuiWindow* window);
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IMGUI_API float GetWindowScrollMaxY(ImGuiWindow* window);
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IMGUI_API ImRect GetWindowAllowedExtentRect(ImGuiWindow* window);
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IMGUI_API ImRect GetWindowAllowedExtentRect(ImGuiWindow* window);
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IMGUI_API void SetCurrentFont(ImFont* font);
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IMGUI_API void SetCurrentFont(ImFont* font);
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inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
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inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
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@ -1240,7 +1240,6 @@ bool ImGui::SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float
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return held;
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return held;
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}
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}
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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// [SECTION] Widgets: ComboBox
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// [SECTION] Widgets: ComboBox
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
@ -2627,7 +2626,6 @@ bool ImGui::InputScalarAsWidgetReplacement(const ImRect& bb, ImGuiID id, const c
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// NB: format here must be a simple "%xx" format string with no prefix/suffix (unlike the Drag/Slider functions "format" argument)
|
|
||||||
bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_ptr, const void* step, const void* step_fast, const char* format, ImGuiInputTextFlags extra_flags)
|
bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_ptr, const void* step, const void* step_fast, const char* format, ImGuiInputTextFlags extra_flags)
|
||||||
{
|
{
|
||||||
ImGuiWindow* window = GetCurrentWindow();
|
ImGuiWindow* window = GetCurrentWindow();
|
||||||
|
Loading…
Reference in New Issue
Block a user