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AA branch: remove code unnecessary for this branch.
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4
imgui.h
4
imgui.h
@ -934,11 +934,7 @@ struct ImDrawList
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// Internal helpers
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IMGUI_API void PrimReserve(unsigned int vtx_count);
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IMGUI_API void PrimTriangle(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col);
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IMGUI_API void PrimRect(const ImVec2& a, const ImVec2& b, ImU32 col);
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IMGUI_API void PrimRectUV(const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col);
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IMGUI_API void PrimQuad(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col);
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IMGUI_API void PrimLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness = 1.0f);
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IMGUI_API void UpdateClipRect();
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IMGUI_API void UpdateTextureID();
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IMGUI_API void PrimVtx(const ImVec2& pos, const ImVec2& uv, ImU32 col) { vtx_write->pos = pos; vtx_write->uv = uv; vtx_write->col = col; vtx_write++; }
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