Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. (#2288, #2290)

This commit is contained in:
Gilad Reich
2019-01-17 06:07:15 +01:00
committed by omar
parent f2c92808f8
commit 14c40242db
2 changed files with 4 additions and 1 deletions

View File

@ -30,7 +30,7 @@ HOW TO UPDATE?
-----------------------------------------------------------------------
VERSION 1.68
VERSION 1.68 (In progress)
-----------------------------------------------------------------------
Other Changes:
@ -41,6 +41,7 @@ Other Changes:
- Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created
in a different thread. (#1951, #2087, #2156, #2232) [many people]
- Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
- Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. (#2288, #2230)
-----------------------------------------------------------------------