Backends: Win32: Clearing keyboard down array when losing focus (WM_KILLFOCUS). (#2062, #3532, #3961)

This commit is contained in:
ocornut
2021-03-23 16:48:10 +01:00
parent 186b734db0
commit 1491d2c916
2 changed files with 6 additions and 0 deletions

View File

@ -46,6 +46,8 @@ Other Changes:
- DragScalar: Add default value for v_speed argument to match higher-level functions. (#3922) [@eliasdaler]
- Backends: SDL: Rework global mouse pos availability check listing supported platforms explicitly,
effectively fixing mouse access on Raspberry Pi. (#2837, #3950) [@lethal-guitar, @hinxx]
- Backends: Win32: Clearing keyboard down array when losing focus (WM_KILLFOCUS). (#2062, #3532, #3961)
[@1025798851]
- Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to
workaround/fix state restoring issues. Unknown exactly why so, but bit of a cargo-cult fix. (#3857)
- Backends: Vulkan: Fix mapped memory Vulkan validation error when buffer sizes are not multiple of