Tooltip: SetTooltip() is expanded immediately into a window, honoring current font / styling setting. Add internal mechanism to override tooltips (not exposed in BeginTooltip yet because bools are evil) (#862)

This commit is contained in:
omar 2017-07-21 02:21:48 +08:00
parent 100d30a0a1
commit 138a9dbaeb
3 changed files with 26 additions and 18 deletions

View File

@ -2157,7 +2157,7 @@ void ImGui::NewFrame()
g.Time += g.IO.DeltaTime;
g.FrameCount += 1;
g.Tooltip[0] = '\0';
g.TooltipOverrideCount = 0;
g.OverlayDrawList.Clear();
g.OverlayDrawList.PushTextureID(g.IO.Fonts->TexID);
g.OverlayDrawList.PushClipRectFullScreen();
@ -2657,14 +2657,6 @@ void ImGui::EndFrame()
IM_ASSERT(g.Initialized); // Forgot to call ImGui::NewFrame()
IM_ASSERT(g.FrameCountEnded != g.FrameCount); // ImGui::EndFrame() called multiple times, or forgot to call ImGui::NewFrame() again
// Render tooltip
if (g.Tooltip[0])
{
ImGui::BeginTooltip();
ImGui::TextUnformatted(g.Tooltip);
ImGui::EndTooltip();
}
// Notify OS when our Input Method Editor cursor has moved (e.g. CJK inputs using Microsoft IME)
if (g.IO.ImeSetInputScreenPosFn && ImLengthSqr(g.OsImePosRequest - g.OsImePosSet) > 0.0001f)
{
@ -3388,11 +3380,28 @@ static ImRect GetVisibleRect()
return ImRect(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y);
}
// Tooltip is stored and turned into a BeginTooltip()/EndTooltip() sequence at the end of the frame. Each call override previous value.
void ImGui::SetTooltipV(const char* fmt, va_list args)
// Not exposed publicly as BeginTooltip() because bool parameters are evil. Let's see if other needs arise first.
static void BeginTooltipEx(bool override_previous_tooltip)
{
ImGuiContext& g = *GImGui;
ImFormatStringV(g.Tooltip, IM_ARRAYSIZE(g.Tooltip), fmt, args);
char window_name[16];
ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip%02d", g.TooltipOverrideCount);
if (override_previous_tooltip)
if (ImGuiWindow* window = ImGui::FindWindowByName(window_name))
if (window->Active)
{
// Hide previous tooltips. We can't easily "reset" the content of a window so we create a new one.
window->HiddenFrames = 1;
ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip%02d", ++g.TooltipOverrideCount);
}
ImGui::Begin(window_name, NULL, ImGuiWindowFlags_Tooltip|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize);
}
void ImGui::SetTooltipV(const char* fmt, va_list args)
{
BeginTooltipEx(true);
TextV(fmt, args);
EndTooltip();
}
void ImGui::SetTooltip(const char* fmt, ...)
@ -3405,8 +3414,7 @@ void ImGui::SetTooltip(const char* fmt, ...)
void ImGui::BeginTooltip()
{
ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize;
ImGui::Begin("##Tooltip", NULL, flags);
BeginTooltipEx(false);
}
void ImGui::EndTooltip()

View File

@ -361,9 +361,9 @@ namespace ImGui
IMGUI_API void ValueColor(const char* prefix, ImU32 v);
// Tooltips
IMGUI_API void SetTooltip(const char* fmt, ...) IM_PRINTFARGS(1); // set tooltip under mouse-cursor, typically use with ImGui::IsHovered(). last call wins
IMGUI_API void SetTooltip(const char* fmt, ...) IM_PRINTFARGS(1); // set text tooltip under mouse-cursor, typically use with ImGui::IsItemHovered(). overidde any previous call to SetTooltip().
IMGUI_API void SetTooltipV(const char* fmt, va_list args);
IMGUI_API void BeginTooltip(); // use to create full-featured tooltip windows that aren't just text
IMGUI_API void BeginTooltip(); // begin/append a tooltip window. to create full-featured tooltip (with any kind of contents).
IMGUI_API void EndTooltip();
// Menus

View File

@ -437,7 +437,7 @@ struct ImGuiContext
float DragSpeedScaleSlow;
float DragSpeedScaleFast;
ImVec2 ScrollbarClickDeltaToGrabCenter; // Distance between mouse and center of grab box, normalized in parent space. Use storage?
char Tooltip[1024];
int TooltipOverrideCount;
char* PrivateClipboard; // If no custom clipboard handler is defined
ImVec2 OsImePosRequest, OsImePosSet; // Cursor position request & last passed to the OS Input Method Editor
@ -506,7 +506,7 @@ struct ImGuiContext
DragSpeedScaleSlow = 0.01f;
DragSpeedScaleFast = 10.0f;
ScrollbarClickDeltaToGrabCenter = ImVec2(0.0f, 0.0f);
memset(Tooltip, 0, sizeof(Tooltip));
TooltipOverrideCount = 0;
PrivateClipboard = NULL;
OsImePosRequest = OsImePosSet = ImVec2(-1.0f, -1.0f);