Debug, Metrics: Added "Tools->Item Picker" tool which allow clicking on a widget to break in the debugger within the item code. The tool calls IM_DEBUG_BREAK() which can be redefined in imconfig.h if needed.

This commit is contained in:
omar 2019-07-16 18:25:49 -07:00
parent e6a286b3a5
commit 130b44994e
4 changed files with 62 additions and 5 deletions

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@ -61,6 +61,8 @@ Other Changes:
- Style: Added style.ColorButtonButton (left/right, defaults to ImGuiDir_Right) to move the color button - Style: Added style.ColorButtonButton (left/right, defaults to ImGuiDir_Right) to move the color button
of ColorEdit3/ColorEdit4 functions to either side of the inputs. of ColorEdit3/ColorEdit4 functions to either side of the inputs.
- Misc: Added IMGUI_DISABLE_METRICS_WINDOW imconfig.h setting to explicitly compile out ShowMetricsWindow(). - Misc: Added IMGUI_DISABLE_METRICS_WINDOW imconfig.h setting to explicitly compile out ShowMetricsWindow().
- Debug, Metrics: Added "Tools->Item Picker" tool which allow clicking on a widget to break in the debugger
within the item code. The tool calls IM_DEBUG_BREAK() which can be redefined in imconfig.h if needed.
- ImDrawList: Fixed CloneOutput() helper crashing. (#1860) [@gviot] - ImDrawList: Fixed CloneOutput() helper crashing. (#1860) [@gviot]
- ImDrawList::ChannelsSplit(), ImDrawListSplitter: Fixed an issue with merging draw commands between - ImDrawList::ChannelsSplit(), ImDrawListSplitter: Fixed an issue with merging draw commands between
channel 0 and 1. (#2624) channel 0 and 1. (#2624)

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@ -76,6 +76,11 @@
//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data); //typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
//#define ImDrawCallback MyImDrawCallback //#define ImDrawCallback MyImDrawCallback
//---- Debug Tools
// Use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.
//#define IM_DEBUG_BREAK IM_ASSERT(0)
//#define IM_DEBUG_BREAK __debugbreak()
//---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files. //---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files.
/* /*
namespace ImGui namespace ImGui

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@ -2862,6 +2862,16 @@ void ImGui::SetHoveredID(ImGuiID id)
g.HoveredIdAllowOverlap = false; g.HoveredIdAllowOverlap = false;
if (id != 0 && g.HoveredIdPreviousFrame != id) if (id != 0 && g.HoveredIdPreviousFrame != id)
g.HoveredIdTimer = g.HoveredIdNotActiveTimer = 0.0f; g.HoveredIdTimer = g.HoveredIdNotActiveTimer = 0.0f;
// [DEBUG] Item Picker tool!
// We perform the check here because SetHoveredID() is not frequently called (1~ time a frame), making
// the cost of this tool near-zero. We would get slightly better call-stack if we made the test in ItemAdd()
// but that would incur a slightly higher cost and may require us to hide this feature behind a define.
if (id != 0 && id == g.DebugBreakItemId)
{
IM_DEBUG_BREAK();
g.DebugBreakItemId = 0;
}
} }
ImGuiID ImGui::GetHoveredID() ImGuiID ImGui::GetHoveredID()
@ -10180,6 +10190,28 @@ void ImGui::ShowMetricsWindow(bool* p_open)
if (ImGui::TreeNode("Tools")) if (ImGui::TreeNode("Tools"))
{ {
static bool picking_enabled = false;
if (ImGui::Button("Item Picker.."))
picking_enabled = true;
if (picking_enabled)
{
const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
if (ImGui::IsKeyPressedMap(ImGuiKey_Escape))
picking_enabled = false;
if (ImGui::IsMouseClicked(0) && hovered_id)
{
g.DebugBreakItemId = hovered_id;
picking_enabled = false;
}
ImGui::SetNextWindowBgAlpha(0.5f);
ImGui::BeginTooltip();
ImGui::Text("HoveredId: 0x%08X", hovered_id);
ImGui::Text("Press ESC to abort picking.");
ImGui::TextColored(GetStyleColorVec4(hovered_id ? ImGuiCol_Text : ImGuiCol_TextDisabled), "Click to break in debugger!");
ImGui::EndTooltip();
}
ImGui::Checkbox("Show windows begin order", &show_windows_begin_order); ImGui::Checkbox("Show windows begin order", &show_windows_begin_order);
ImGui::Checkbox("Show windows rectangles", &show_windows_rects); ImGui::Checkbox("Show windows rectangles", &show_windows_rects);
ImGui::SameLine(); ImGui::SameLine();
@ -10225,10 +10257,11 @@ void ImGui::ShowMetricsWindow(bool* p_open)
} }
ImGui::End(); ImGui::End();
} }
#else #else
void ImGui::ShowMetricsWindow(bool*)
{ void ImGui::ShowMetricsWindow(bool*) { }
}
#endif #endif
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------

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@ -401,7 +401,7 @@ enum ImGuiItemStatusFlags_
ImGuiItemStatusFlags_Deactivated = 1 << 5 // Only valid if ImGuiItemStatusFlags_HasDeactivated is set. ImGuiItemStatusFlags_Deactivated = 1 << 5 // Only valid if ImGuiItemStatusFlags_HasDeactivated is set.
#ifdef IMGUI_ENABLE_TEST_ENGINE #ifdef IMGUI_ENABLE_TEST_ENGINE
, // [imgui-test only] , // [imgui_tests only]
ImGuiItemStatusFlags_Openable = 1 << 10, // ImGuiItemStatusFlags_Openable = 1 << 10, //
ImGuiItemStatusFlags_Opened = 1 << 11, // ImGuiItemStatusFlags_Opened = 1 << 11, //
ImGuiItemStatusFlags_Checkable = 1 << 12, // ImGuiItemStatusFlags_Checkable = 1 << 12, //
@ -1028,6 +1028,9 @@ struct ImGuiContext
int LogDepthToExpand; int LogDepthToExpand;
int LogDepthToExpandDefault; // Default/stored value for LogDepthMaxExpand if not specified in the LogXXX function call. int LogDepthToExpandDefault; // Default/stored value for LogDepthMaxExpand if not specified in the LogXXX function call.
// Debug Tools
ImGuiID DebugBreakItemId;
// Misc // Misc
float FramerateSecPerFrame[120]; // Calculate estimate of framerate for user over the last 2 seconds. float FramerateSecPerFrame[120]; // Calculate estimate of framerate for user over the last 2 seconds.
int FramerateSecPerFrameIdx; int FramerateSecPerFrameIdx;
@ -1153,6 +1156,8 @@ struct ImGuiContext
LogDepthRef = 0; LogDepthRef = 0;
LogDepthToExpand = LogDepthToExpandDefault = 2; LogDepthToExpand = LogDepthToExpandDefault = 2;
DebugBreakItemId = 0;
memset(FramerateSecPerFrame, 0, sizeof(FramerateSecPerFrame)); memset(FramerateSecPerFrame, 0, sizeof(FramerateSecPerFrame));
FramerateSecPerFrameIdx = 0; FramerateSecPerFrameIdx = 0;
FramerateSecPerFrameAccum = 0.0f; FramerateSecPerFrameAccum = 0.0f;
@ -1662,7 +1667,19 @@ IMGUI_API void ImFontAtlasBuildFinish(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor); IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor);
IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride); IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride);
// Test engine hooks (imgui-test) // Debug Tools
// Use 'Metrics->Tools->Item Picker' to break into the call-stack of a specific item.
#ifndef IM_DEBUG_BREAK
#if defined(__clang__)
#define IM_DEBUG_BREAK() __builtin_debugtrap()
#elif defined (_MSC_VER)
#define IM_DEBUG_BREAK() __debugbreak()
#else
#define IM_DEBUG_BREAK() IM_ASSERT(0) // It is expected that you define IM_DEBUG_BREAK() into something that will break nicely in a debugger!
#endif
#endif // #ifndef IM_DEBUG_BREAK
// Test Engine Hooks (imgui_tests)
//#define IMGUI_ENABLE_TEST_ENGINE //#define IMGUI_ENABLE_TEST_ENGINE
#ifdef IMGUI_ENABLE_TEST_ENGINE #ifdef IMGUI_ENABLE_TEST_ENGINE
extern void ImGuiTestEngineHook_PreNewFrame(ImGuiContext* ctx); extern void ImGuiTestEngineHook_PreNewFrame(ImGuiContext* ctx);