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Set required depth member for buffer image copy
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@ -483,6 +483,7 @@ bool ImGui_ImplGlfwVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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region.imageSubresource.layerCount = 1;
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region.imageExtent.width = width;
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region.imageExtent.height = height;
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region.imageExtent.depth = 1;
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vkCmdCopyBufferToImage(command_buffer, g_UploadBuffer, g_FontImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
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VkImageMemoryBarrier use_barrier[1] = {};
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