Do not store compiled objects outside the project tree.

This commit is contained in:
Sam Hocevar 2016-10-22 13:36:49 +02:00 committed by omar
parent b6f251103b
commit 124d8522b1
2 changed files with 13 additions and 4 deletions

View File

@ -17,7 +17,7 @@
EXE = opengl2_example EXE = opengl2_example
SOURCES = main.cpp imgui_impl_glfw_gl2.cpp SOURCES = main.cpp imgui_impl_glfw_gl2.cpp
SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp
OBJS = $(addsuffix .o, $(basename $(SOURCES))) OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
UNAME_S := $(shell uname -s) UNAME_S := $(shell uname -s)
@ -52,7 +52,10 @@ ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
endif endif
.cpp.o: %.o:%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:../../%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $< $(CXX) $(CXXFLAGS) -c -o $@ $<
all: $(EXE) all: $(EXE)

View File

@ -18,7 +18,7 @@ EXE = opengl3_example
SOURCES = main.cpp imgui_impl_glfw_gl3.cpp SOURCES = main.cpp imgui_impl_glfw_gl3.cpp
SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp
SOURCES += ../libs/gl3w/GL/gl3w.c SOURCES += ../libs/gl3w/GL/gl3w.c
OBJS = $(addsuffix .o, $(basename $(SOURCES))) OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
UNAME_S := $(shell uname -s) UNAME_S := $(shell uname -s)
@ -53,9 +53,15 @@ ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
endif endif
.cpp.o: %.o:%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $< $(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:../../%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:../libs/gl3w/GL/%.c
$(CC) $(CFLAGS) -c -o $@ $<
all: $(EXE) all: $(EXE)
@echo Build complete for $(ECHO_MESSAGE) @echo Build complete for $(ECHO_MESSAGE)