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Simplified for master branch. # Conflicts: # backends/imgui_impl_vulkan.cpp
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@ -107,6 +107,9 @@ Other changes:
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- Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. (#6375, #6508) [@jsm174]
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- Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts
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lower than 3.2. (#6539, #6333) [@krumelmonster]
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- Backends: Vulkan: Added optional support for VK_KHR_dynamic_rendering (Vulkan 1.3+) in the
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backend for applications using it. User needs to set 'init_info->UseDynamicRendering = true'
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and 'init_info->ColorAttachmentFormat'. RenderPass becomes unused. (#5446, #5037) [@spnda, @cmarcelo]
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- Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value.
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This seems to happens on some Windows setup when peripherals disconnect, and is likely
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to also happen on browser+Emscripten. Matches similar 1.89.4 fix in SDL backend. (#6491)
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