Backends: Vulkan: Amend for support for dynamic_rendering (#5446, #5037)

Simplified for master branch.

# Conflicts:
#	backends/imgui_impl_vulkan.cpp
This commit is contained in:
ocornut
2023-07-03 17:48:28 +02:00
parent 7812e836e4
commit 121072cfe6
3 changed files with 33 additions and 21 deletions

View File

@ -107,6 +107,9 @@ Other changes:
- Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. (#6375, #6508) [@jsm174]
- Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts
lower than 3.2. (#6539, #6333) [@krumelmonster]
- Backends: Vulkan: Added optional support for VK_KHR_dynamic_rendering (Vulkan 1.3+) in the
backend for applications using it. User needs to set 'init_info->UseDynamicRendering = true'
and 'init_info->ColorAttachmentFormat'. RenderPass becomes unused. (#5446, #5037) [@spnda, @cmarcelo]
- Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value.
This seems to happens on some Windows setup when peripherals disconnect, and is likely
to also happen on browser+Emscripten. Matches similar 1.89.4 fix in SDL backend. (#6491)