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	Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
This commit is contained in:
		| @@ -19,6 +19,7 @@ | |||||||
|  |  | ||||||
| // CHANGELOG | // CHANGELOG | ||||||
| // (minor and older changes stripped away, please see git history for details) | // (minor and older changes stripped away, please see git history for details) | ||||||
|  | //  2018-02-20: Inputs: Renamed GLFW callbacks exposed in .h to not include GL2 in their name. | ||||||
| //  2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplGlfwGL2_RenderDrawData() in the .h file so you can call it yourself. | //  2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplGlfwGL2_RenderDrawData() in the .h file so you can call it yourself. | ||||||
| //  2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. | //  2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. | ||||||
| //  2018-02-06: Inputs: Added mapping for ImGuiKey_Space. | //  2018-02-06: Inputs: Added mapping for ImGuiKey_Space. | ||||||
| @@ -144,20 +145,20 @@ static void ImGui_ImplGlfwGL2_SetClipboardText(void* user_data, const char* text | |||||||
|     glfwSetClipboardString((GLFWwindow*)user_data, text); |     glfwSetClipboardString((GLFWwindow*)user_data, text); | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwGL2_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) | void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) | ||||||
| { | { | ||||||
|     if (action == GLFW_PRESS && button >= 0 && button < 3) |     if (action == GLFW_PRESS && button >= 0 && button < 3) | ||||||
|         g_MouseJustPressed[button] = true; |         g_MouseJustPressed[button] = true; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwGL2_ScrollCallback(GLFWwindow*, double xoffset, double yoffset) | void ImGui_ImplGlfw_ScrollCallback(GLFWwindow*, double xoffset, double yoffset) | ||||||
| { | { | ||||||
|     ImGuiIO& io = ImGui::GetIO(); |     ImGuiIO& io = ImGui::GetIO(); | ||||||
|     io.MouseWheelH += (float)xoffset; |     io.MouseWheelH += (float)xoffset; | ||||||
|     io.MouseWheel += (float)yoffset; |     io.MouseWheel += (float)yoffset; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwGL2_KeyCallback(GLFWwindow*, int key, int, int action, int mods) | void ImGui_ImplGlfw_KeyCallback(GLFWwindow*, int key, int, int action, int mods) | ||||||
| { | { | ||||||
|     ImGuiIO& io = ImGui::GetIO(); |     ImGuiIO& io = ImGui::GetIO(); | ||||||
|     if (action == GLFW_PRESS) |     if (action == GLFW_PRESS) | ||||||
| @@ -172,7 +173,7 @@ void ImGui_ImplGlfwGL2_KeyCallback(GLFWwindow*, int key, int, int action, int mo | |||||||
|     io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER]; |     io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER]; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwGL2_CharCallback(GLFWwindow*, unsigned int c) | void ImGui_ImplGlfw_CharCallback(GLFWwindow*, unsigned int c) | ||||||
| { | { | ||||||
|     ImGuiIO& io = ImGui::GetIO(); |     ImGuiIO& io = ImGui::GetIO(); | ||||||
|     if (c > 0 && c < 0x10000) |     if (c > 0 && c < 0x10000) | ||||||
| @@ -216,6 +217,14 @@ void    ImGui_ImplGlfwGL2_InvalidateDeviceObjects() | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | static void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window) | ||||||
|  | { | ||||||
|  |     glfwSetMouseButtonCallback(window, ImGui_ImplGlfw_MouseButtonCallback); | ||||||
|  |     glfwSetScrollCallback(window, ImGui_ImplGlfw_ScrollCallback); | ||||||
|  |     glfwSetKeyCallback(window, ImGui_ImplGlfw_KeyCallback); | ||||||
|  |     glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback); | ||||||
|  | } | ||||||
|  |  | ||||||
| bool    ImGui_ImplGlfwGL2_Init(GLFWwindow* window, bool install_callbacks) | bool    ImGui_ImplGlfwGL2_Init(GLFWwindow* window, bool install_callbacks) | ||||||
| { | { | ||||||
|     g_Window = window; |     g_Window = window; | ||||||
| @@ -251,12 +260,7 @@ bool    ImGui_ImplGlfwGL2_Init(GLFWwindow* window, bool install_callbacks) | |||||||
| #endif | #endif | ||||||
|  |  | ||||||
|     if (install_callbacks) |     if (install_callbacks) | ||||||
|     { |         ImGui_ImplGlfw_InstallCallbacks(window); | ||||||
|         glfwSetMouseButtonCallback(window, ImGui_ImplGlfwGL2_MouseButtonCallback); |  | ||||||
|         glfwSetScrollCallback(window, ImGui_ImplGlfwGL2_ScrollCallback); |  | ||||||
|         glfwSetKeyCallback(window, ImGui_ImplGlfwGL2_KeyCallback); |  | ||||||
|         glfwSetCharCallback(window, ImGui_ImplGlfwGL2_CharCallback); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     return true; |     return true; | ||||||
| } | } | ||||||
|   | |||||||
| @@ -26,7 +26,7 @@ IMGUI_API bool        ImGui_ImplGlfwGL2_CreateDeviceObjects(); | |||||||
|  |  | ||||||
| // GLFW callbacks (registered by default to GLFW if you enable 'install_callbacks' during initialization) | // GLFW callbacks (registered by default to GLFW if you enable 'install_callbacks' during initialization) | ||||||
| // Provided here if you want to chain callbacks yourself. You may also handle inputs yourself and use those as a reference. | // Provided here if you want to chain callbacks yourself. You may also handle inputs yourself and use those as a reference. | ||||||
| IMGUI_API void        ImGui_ImplGlfwGL2_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods); | IMGUI_API void        ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods); | ||||||
| IMGUI_API void        ImGui_ImplGlfwGL2_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset); | IMGUI_API void        ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset); | ||||||
| IMGUI_API void        ImGui_ImplGlfwGL2_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); | IMGUI_API void        ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); | ||||||
| IMGUI_API void        ImGui_ImplGlfwGL2_CharCallback(GLFWwindow* window, unsigned int c); | IMGUI_API void        ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c); | ||||||
|   | |||||||
| @@ -13,6 +13,7 @@ | |||||||
|  |  | ||||||
| // CHANGELOG | // CHANGELOG | ||||||
| // (minor and older changes stripped away, please see git history for details) | // (minor and older changes stripped away, please see git history for details) | ||||||
|  | //  2018-02-20: Inputs: Renamed GLFW callbacks exposed in .h to not include GL3 in their name. | ||||||
| //  2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplGlfwGL3_RenderDrawData() in the .h file so you can call it yourself. | //  2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplGlfwGL3_RenderDrawData() in the .h file so you can call it yourself. | ||||||
| //  2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. | //  2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. | ||||||
| //  2018-02-06: Inputs: Added mapping for ImGuiKey_Space. | //  2018-02-06: Inputs: Added mapping for ImGuiKey_Space. | ||||||
| @@ -168,20 +169,20 @@ static void ImGui_ImplGlfwGL3_SetClipboardText(void* user_data, const char* text | |||||||
|     glfwSetClipboardString((GLFWwindow*)user_data, text); |     glfwSetClipboardString((GLFWwindow*)user_data, text); | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwGL3_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) | void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) | ||||||
| { | { | ||||||
|     if (action == GLFW_PRESS && button >= 0 && button < 3) |     if (action == GLFW_PRESS && button >= 0 && button < 3) | ||||||
|         g_MouseJustPressed[button] = true; |         g_MouseJustPressed[button] = true; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwGL3_ScrollCallback(GLFWwindow*, double xoffset, double yoffset) | void ImGui_ImplGlfw_ScrollCallback(GLFWwindow*, double xoffset, double yoffset) | ||||||
| { | { | ||||||
|     ImGuiIO& io = ImGui::GetIO(); |     ImGuiIO& io = ImGui::GetIO(); | ||||||
|     io.MouseWheelH += (float)xoffset; |     io.MouseWheelH += (float)xoffset; | ||||||
|     io.MouseWheel += (float)yoffset; |     io.MouseWheel += (float)yoffset; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow*, int key, int, int action, int mods) | void ImGui_ImplGlfw_KeyCallback(GLFWwindow*, int key, int, int action, int mods) | ||||||
| { | { | ||||||
|     ImGuiIO& io = ImGui::GetIO(); |     ImGuiIO& io = ImGui::GetIO(); | ||||||
|     if (action == GLFW_PRESS) |     if (action == GLFW_PRESS) | ||||||
| @@ -196,7 +197,7 @@ void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow*, int key, int, int action, int mo | |||||||
|     io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER]; |     io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER]; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow*, unsigned int c) | void ImGui_ImplGlfw_CharCallback(GLFWwindow*, unsigned int c) | ||||||
| { | { | ||||||
|     ImGuiIO& io = ImGui::GetIO(); |     ImGuiIO& io = ImGui::GetIO(); | ||||||
|     if (c > 0 && c < 0x10000) |     if (c > 0 && c < 0x10000) | ||||||
| @@ -331,6 +332,14 @@ void    ImGui_ImplGlfwGL3_InvalidateDeviceObjects() | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | static void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window) | ||||||
|  | { | ||||||
|  |     glfwSetMouseButtonCallback(window, ImGui_ImplGlfw_MouseButtonCallback); | ||||||
|  |     glfwSetScrollCallback(window, ImGui_ImplGlfw_ScrollCallback); | ||||||
|  |     glfwSetKeyCallback(window, ImGui_ImplGlfw_KeyCallback); | ||||||
|  |     glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback); | ||||||
|  | } | ||||||
|  |  | ||||||
| bool    ImGui_ImplGlfwGL3_Init(GLFWwindow* window, bool install_callbacks) | bool    ImGui_ImplGlfwGL3_Init(GLFWwindow* window, bool install_callbacks) | ||||||
| { | { | ||||||
|     g_Window = window; |     g_Window = window; | ||||||
| @@ -366,12 +375,7 @@ bool    ImGui_ImplGlfwGL3_Init(GLFWwindow* window, bool install_callbacks) | |||||||
| #endif | #endif | ||||||
|  |  | ||||||
|     if (install_callbacks) |     if (install_callbacks) | ||||||
|     { |         ImGui_ImplGlfw_InstallCallbacks(window); | ||||||
|         glfwSetMouseButtonCallback(window, ImGui_ImplGlfwGL3_MouseButtonCallback); |  | ||||||
|         glfwSetScrollCallback(window, ImGui_ImplGlfwGL3_ScrollCallback); |  | ||||||
|         glfwSetKeyCallback(window, ImGui_ImplGlfwGL3_KeyCallback); |  | ||||||
|         glfwSetCharCallback(window, ImGui_ImplGlfwGL3_CharCallback); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     return true; |     return true; | ||||||
| } | } | ||||||
|   | |||||||
| @@ -25,7 +25,7 @@ IMGUI_API bool        ImGui_ImplGlfwGL3_CreateDeviceObjects(); | |||||||
| // GLFW callbacks (installed by default if you enable 'install_callbacks' during initialization) | // GLFW callbacks (installed by default if you enable 'install_callbacks' during initialization) | ||||||
| // Provided here if you want to chain callbacks. | // Provided here if you want to chain callbacks. | ||||||
| // You can also handle inputs yourself and use those as a reference. | // You can also handle inputs yourself and use those as a reference. | ||||||
| IMGUI_API void        ImGui_ImplGlfwGL3_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods); | IMGUI_API void        ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods); | ||||||
| IMGUI_API void        ImGui_ImplGlfwGL3_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset); | IMGUI_API void        ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset); | ||||||
| IMGUI_API void        ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); | IMGUI_API void        ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); | ||||||
| IMGUI_API void        ImGui_ImplGlfwGL3_CharCallback(GLFWwindow* window, unsigned int c); | IMGUI_API void        ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c); | ||||||
|   | |||||||
| @@ -10,6 +10,7 @@ | |||||||
|  |  | ||||||
| // CHANGELOG | // CHANGELOG | ||||||
| // (minor and older changes stripped away, please see git history for details) | // (minor and older changes stripped away, please see git history for details) | ||||||
|  | //  2018-02-20: Inputs: Renamed GLFW callbacks exposed in .h to not include Vulkan in their name. | ||||||
| //  2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback, ImGui_ImplGlfwVulkan_Render() calls ImGui_ImplGlfwVulkan_RenderDrawData() itself. | //  2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback, ImGui_ImplGlfwVulkan_Render() calls ImGui_ImplGlfwVulkan_RenderDrawData() itself. | ||||||
| //  2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. | //  2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. | ||||||
| //  2018-02-06: Inputs: Added mapping for ImGuiKey_Space. | //  2018-02-06: Inputs: Added mapping for ImGuiKey_Space. | ||||||
| @@ -340,20 +341,20 @@ static void ImGui_ImplGlfwVulkan_SetClipboardText(void* user_data, const char* t | |||||||
|     glfwSetClipboardString((GLFWwindow*)user_data, text); |     glfwSetClipboardString((GLFWwindow*)user_data, text); | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwVulkan_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) | void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) | ||||||
| { | { | ||||||
|     if (action == GLFW_PRESS && button >= 0 && button < 3) |     if (action == GLFW_PRESS && button >= 0 && button < 3) | ||||||
|         g_MouseJustPressed[button] = true; |         g_MouseJustPressed[button] = true; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwVulkan_ScrollCallback(GLFWwindow*, double xoffset, double yoffset) | void ImGui_ImplGlfw_ScrollCallback(GLFWwindow*, double xoffset, double yoffset) | ||||||
| { | { | ||||||
|     ImGuiIO& io = ImGui::GetIO(); |     ImGuiIO& io = ImGui::GetIO(); | ||||||
|     io.MouseWheelH += (float)xoffset; |     io.MouseWheelH += (float)xoffset; | ||||||
|     io.MouseWheel += (float)yoffset; |     io.MouseWheel += (float)yoffset; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwVulkan_KeyCallback(GLFWwindow*, int key, int, int action, int mods) | void ImGui_ImplGlfw_KeyCallback(GLFWwindow*, int key, int, int action, int mods) | ||||||
| { | { | ||||||
|     ImGuiIO& io = ImGui::GetIO(); |     ImGuiIO& io = ImGui::GetIO(); | ||||||
|     if (action == GLFW_PRESS) |     if (action == GLFW_PRESS) | ||||||
| @@ -368,7 +369,7 @@ void ImGui_ImplGlfwVulkan_KeyCallback(GLFWwindow*, int key, int, int action, int | |||||||
|     io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER]; |     io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER]; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui_ImplGlfwVulkan_CharCallback(GLFWwindow*, unsigned int c) | void ImGui_ImplGlfw_CharCallback(GLFWwindow*, unsigned int c) | ||||||
| { | { | ||||||
|     ImGuiIO& io = ImGui::GetIO(); |     ImGuiIO& io = ImGui::GetIO(); | ||||||
|     if (c > 0 && c < 0x10000) |     if (c > 0 && c < 0x10000) | ||||||
| @@ -746,6 +747,14 @@ void    ImGui_ImplGlfwVulkan_InvalidateDeviceObjects() | |||||||
|     if (g_Pipeline)             { vkDestroyPipeline(g_Device, g_Pipeline, g_Allocator); g_Pipeline = VK_NULL_HANDLE; } |     if (g_Pipeline)             { vkDestroyPipeline(g_Device, g_Pipeline, g_Allocator); g_Pipeline = VK_NULL_HANDLE; } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | static void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window) | ||||||
|  | { | ||||||
|  |     glfwSetMouseButtonCallback(window, ImGui_ImplGlfw_MouseButtonCallback); | ||||||
|  |     glfwSetScrollCallback(window, ImGui_ImplGlfw_ScrollCallback); | ||||||
|  |     glfwSetKeyCallback(window, ImGui_ImplGlfw_KeyCallback); | ||||||
|  |     glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback); | ||||||
|  | } | ||||||
|  |  | ||||||
| bool    ImGui_ImplGlfwVulkan_Init(GLFWwindow* window, bool install_callbacks, ImGui_ImplGlfwVulkan_Init_Data *init_data) | bool    ImGui_ImplGlfwVulkan_Init(GLFWwindow* window, bool install_callbacks, ImGui_ImplGlfwVulkan_Init_Data *init_data) | ||||||
| { | { | ||||||
|     g_Allocator = init_data->allocator; |     g_Allocator = init_data->allocator; | ||||||
| @@ -789,12 +798,7 @@ bool    ImGui_ImplGlfwVulkan_Init(GLFWwindow* window, bool install_callbacks, Im | |||||||
| #endif | #endif | ||||||
|  |  | ||||||
|     if (install_callbacks) |     if (install_callbacks) | ||||||
|     { |         ImGui_ImplGlfw_InstallCallbacks(window); | ||||||
|         glfwSetMouseButtonCallback(window, ImGui_ImplGlfwVulkan_MouseButtonCallback); |  | ||||||
|         glfwSetScrollCallback(window, ImGui_ImplGlfwVulkan_ScrollCallback); |  | ||||||
|         glfwSetKeyCallback(window, ImGui_ImplGlfwVulkan_KeyCallback); |  | ||||||
|         glfwSetCharCallback(window, ImGui_ImplGlfwVulkan_CharCallback); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     ImGui_ImplGlfwVulkan_CreateDeviceObjects(); |     ImGui_ImplGlfwVulkan_CreateDeviceObjects(); | ||||||
|  |  | ||||||
|   | |||||||
| @@ -39,8 +39,8 @@ IMGUI_API bool        ImGui_ImplGlfwVulkan_CreateDeviceObjects(); | |||||||
| // GLFW callbacks (installed by default if you enable 'install_callbacks' during initialization) | // GLFW callbacks (installed by default if you enable 'install_callbacks' during initialization) | ||||||
| // Provided here if you want to chain callbacks. | // Provided here if you want to chain callbacks. | ||||||
| // You can also handle inputs yourself and use those as a reference. | // You can also handle inputs yourself and use those as a reference. | ||||||
| IMGUI_API void        ImGui_ImplGlfwVulkan_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods); | IMGUI_API void        ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods); | ||||||
| IMGUI_API void        ImGui_ImplGlfwVulkan_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset); | IMGUI_API void        ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset); | ||||||
| IMGUI_API void        ImGui_ImplGlfwVulkan_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); | IMGUI_API void        ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); | ||||||
| IMGUI_API void        ImGui_ImplGlfwVulkan_CharCallback(GLFWwindow* window, unsigned int c); | IMGUI_API void        ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c); | ||||||
|  |  | ||||||
|   | |||||||
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