imconfig: Added comment about redefining ImDrawIdx

This commit is contained in:
omar 2017-04-26 19:12:46 +02:00
parent f030087f8e
commit 104936ab1a

View File

@ -43,6 +43,9 @@
operator MyVec4() const { return MyVec4(x,y,z,w); } operator MyVec4() const { return MyVec4(x,y,z,w); }
*/ */
//---- Use 32-bit vertex indices (instead of default: 16-bit) to allow meshes with more than 64K vertices
//#define ImDrawIdx unsigned int
//---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files. //---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files.
//---- e.g. create variants of the ImGui::Value() helper for your low-level math types, or your own widgets/helpers. //---- e.g. create variants of the ImGui::Value() helper for your low-level math types, or your own widgets/helpers.
/* /*