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	Minor shuffle to ease merging branches. (tentative. fugly but those fields will be removed anyway)
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		| @@ -4256,7 +4256,6 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us | ||||
|         window->DC.AllowKeyboardFocusStack.resize(0); | ||||
|         window->DC.ButtonRepeatStack.resize(0); | ||||
|         window->DC.TextWrapPosStack.resize(0); | ||||
|         window->DC.ColorEditMode = ImGuiColorEditMode_UserSelect; | ||||
|         window->DC.ColumnsCurrent = 0; | ||||
|         window->DC.ColumnsCount = 1; | ||||
|         window->DC.ColumnsStartPosY = window->DC.CursorPos.y; | ||||
| @@ -4264,6 +4263,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us | ||||
|         window->DC.TreeDepth = 0; | ||||
|         window->DC.StateStorage = &window->StateStorage; | ||||
|         window->DC.GroupStack.resize(0); | ||||
|         window->DC.ColorEditMode = ImGuiColorEditMode_UserSelect; | ||||
|         window->MenuColumns.Update(3, style.ItemSpacing.x, !window_was_active); | ||||
|  | ||||
|         if (window->AutoFitFramesX > 0) | ||||
|   | ||||
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