Tables: Made only first column honor Indent by default (like Columns api) and exposed flags. Added simple Tree demo.

This commit is contained in:
omar
2020-01-09 21:10:45 +01:00
committed by ocornut
parent 2958e37310
commit 0e7b3f2f2f
4 changed files with 89 additions and 3 deletions

View File

@ -3679,6 +3679,8 @@ static void ShowDemoWindowTables()
ImGui::CheckboxFlags("_NoSortDescending", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoSortDescending);
ImGui::CheckboxFlags("_PreferSortAscending", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_PreferSortAscending);
ImGui::CheckboxFlags("_PreferSortDescending", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_PreferSortDescending);
ImGui::CheckboxFlags("_IndentEnable", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_IndentEnable);
ImGui::CheckboxFlags("_IndentDisable", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_IndentDisable);
ImGui::PopID();
ImGui::PopStyleVar(2);
}
@ -3687,20 +3689,23 @@ static void ShowDemoWindowTables()
// Create the real table we care about for the example!
const ImGuiTableFlags flags = ImGuiTableFlags_SizingPolicyFixedX | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Sortable;
if (ImGui::BeginTable("##table1", column_count, flags))
if (ImGui::BeginTable("##table", column_count, flags))
{
for (int column = 0; column < column_count; column++)
ImGui::TableSetupColumn(column_names[column], column_flags[column]);
ImGui::TableAutoHeaders();
for (int row = 0; row < 8; row++)
{
ImGui::Indent(2.0f); // Add some indentation to demonstrate usage of per-column IndentEnable/IndentDisable flags.
ImGui::TableNextRow();
for (int column = 0; column < column_count; column++)
{
ImGui::TableSetColumnIndex(column);
ImGui::Text("Hello %s", ImGui::TableGetColumnName(column));
ImGui::Text("%s %s", (column == 0) ? "Indented" : "Hello", ImGui::TableGetColumnName(column));
}
}
ImGui::Unindent(2.0f * 8.0f);
ImGui::EndTable();
}
ImGui::TreePop();
@ -3863,6 +3868,78 @@ static void ShowDemoWindowTables()
ImGui::TreePop();
}
if (open_action != -1)
ImGui::SetNextItemOpen(open_action != 0);
if (ImGui::TreeNode("Tree view"))
{
static ImGuiTableFlags flags = ImGuiTableFlags_BordersV | ImGuiTableFlags_BordersHOuter | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg;
//ImGui::CheckboxFlags("ImGuiTableFlags_Scroll", (unsigned int*)&flags, ImGuiTableFlags_Scroll);
//ImGui::CheckboxFlags("ImGuiTableFlags_ScrollFreezeLeftColumn", (unsigned int*)&flags, ImGuiTableFlags_ScrollFreezeLeftColumn);
if (ImGui::BeginTable("##3ways", 3, flags))
{
// The first column will use the default _WidthStretch when ScrollX is Off and _WidthFixed when ScrollX is On
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_NoHide);
ImGui::TableSetupColumn("Size", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFontSize() * 10);
ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFontSize() * 20);
ImGui::TableAutoHeaders();
// Simple storage to output a dummy file-system.
struct MyTreeNode
{
const char* Name;
const char* Type;
int Size;
int ChildIdx;
int ChildCount;
static void DisplayNode(const MyTreeNode* node, const MyTreeNode* all_nodes)
{
ImGui::TableNextRow();
const bool is_folder = (node->ChildCount > 0);
if (is_folder)
{
bool open = ImGui::TreeNodeEx(node->Name, ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextCell();
ImGui::TextDisabled("--");
ImGui::TableNextCell();
ImGui::TextUnformatted(node->Type);
if (open)
{
for (int child_n = 0; child_n < node->ChildCount; child_n++)
DisplayNode(&all_nodes[node->ChildIdx + child_n], all_nodes);
ImGui::TreePop();
}
}
else
{
ImGui::TreeNodeEx(node->Name, ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_Bullet | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextCell();
ImGui::Text("%d", node->Size);
ImGui::TableNextCell();
ImGui::TextUnformatted(node->Type);
}
}
};
static const MyTreeNode nodes[] =
{
{ "Root", "Folder", -1, 1, 3 }, // 0
{ "Music", "Folder", -1, 4, 2 }, // 1
{ "Textures", "Folder", -1, 6, 3 }, // 2
{ "desktop.ini", "System file", 1024, -1,-1 }, // 3
{ "File1_a.wav", "Audio file", 123000, -1,-1 }, // 4
{ "File1_b.wav", "Audio file", 456000, -1,-1 }, // 5
{ "Image001.png", "Image file", 203128, -1,-1 }, // 6
{ "Copy of Image001.png", "Image file", 203256, -1,-1 }, // 7
{ "Copy of Image001 (Final2).png","Image file", 203512, -1,-1 }, // 8
};
MyTreeNode::DisplayNode(&nodes[0], nodes);
ImGui::EndTable();
}
ImGui::TreePop();
}
static const char* template_items_names[] =
{
"Banana", "Apple", "Cherry", "Watermelon", "Grapefruit", "Strawberry", "Mango",