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	Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
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							| @@ -1177,6 +1177,16 @@ public: | ||||
|     inline bool         contains(const value_type& v) const             { const T* data = Data;  const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; } | ||||
| }; | ||||
|  | ||||
| // Helper: IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE() macros to call MemAlloc + Placement New, Placement Delete + MemFree | ||||
| // We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax. | ||||
| // Defining a custom placement new() with a dummy parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions. | ||||
| struct ImNewDummy {}; | ||||
| inline void* operator new(size_t, ImNewDummy, void* ptr) { return ptr; } | ||||
| inline void  operator delete(void*, ImNewDummy, void*)   {} // This is only required so we can use the symetrical new() | ||||
| #define IM_PLACEMENT_NEW(_PTR)              new(ImNewDummy(), _PTR) | ||||
| #define IM_NEW(_TYPE)                       new(ImNewDummy(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE | ||||
| template<typename T> void IM_DELETE(T*& p)  { if (p) { p->~T(); ImGui::MemFree(p); p = NULL; } } | ||||
|  | ||||
| // Helper: execute a block of code at maximum once a frame. Convenient if you want to quickly create an UI within deep-nested code that runs multiple times every frame. | ||||
| // Usage: static ImGuiOnceUponAFrame oaf; if (oaf) ImGui::Text("This will be called only once per frame"); | ||||
| struct ImGuiOnceUponAFrame | ||||
|   | ||||
| @@ -165,15 +165,6 @@ static inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) | ||||
| static inline float  ImLinearSweep(float current, float target, float speed)    { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; } | ||||
| static inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs)                { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); } | ||||
|  | ||||
| // We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax. | ||||
| // Defining a custom placement new() with a dummy parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions. | ||||
| struct ImNewPlacementDummy {}; | ||||
| inline void* operator   new(size_t, ImNewPlacementDummy, void* ptr) { return ptr; } | ||||
| inline void  operator   delete(void*, ImNewPlacementDummy, void*)   {} // This is only required so we can use the symetrical new() | ||||
| #define IM_PLACEMENT_NEW(_PTR)              new(ImNewPlacementDummy(), _PTR) | ||||
| #define IM_NEW(_TYPE)                       new(ImNewPlacementDummy(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE | ||||
| template <typename T> void IM_DELETE(T*& p) { if (p) { p->~T(); ImGui::MemFree(p); p = NULL; } } | ||||
|  | ||||
| //----------------------------------------------------------------------------- | ||||
| // Types | ||||
| //----------------------------------------------------------------------------- | ||||
|   | ||||
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