mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 21:21:06 +01:00 
			
		
		
		
	Fonts: added a 'void* UserData' field in ImFontAtlas, as a convenience for use by applications using multiple font atlases.
+ fixed mislocated Changelog entries added recently.
This commit is contained in:
		| @@ -48,6 +48,10 @@ Other changes: | ||||
|   We expect this behavior to be further improved/tweaked. (#3795, #4559) [@ocornut, @folays] | ||||
| - Text: fixed layouting of wrapped-text block when the last source line is above the | ||||
|   clipping region. Regression added in 1.89. (#5720, #5919) | ||||
| - Fonts: added a 'void* UserData' field in ImFontAtlas, as a convenience for use by | ||||
|   applications using multiple font atlases. | ||||
| - Demo: simplified "Inputs" section, moved contents to Metrics->Inputs. | ||||
| - Debug Tools: Metrics: added "Inputs" section, moved from Demo for consistency. | ||||
| - Misc: fixed parameters to IMGUI_DEBUG_LOG() not being dead-stripped when building | ||||
|   with IMGUI_DISABLE_DEBUG_TOOLS is used. (#5901) [@Teselka] | ||||
| - Misc: fixed compile-time detection of SSE features on MSVC 32-bits builds. (#5943) [@TheMostDiligent] | ||||
| @@ -79,8 +83,6 @@ Other changes: | ||||
| - Drag and Drop: fixed GetDragDropPayload() returning a non-NULL value if a drag source is | ||||
|   active but a payload hasn't been submitted yet. This is convenient to detect new payload | ||||
|   from within a drag source handler. (#5910, #143) | ||||
| - Demo: simplified "Inputs" section, moved contents to Metrics->Inputs. | ||||
| - Debug Tools: Metrics: added "Inputs" section, moved from Demo for consistency. | ||||
| - Backends: GLFW: cancel out errors emitted by glfwGetKeyName() when a name is missing. (#5908) | ||||
| - Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914) [@kdchambers] | ||||
|  | ||||
|   | ||||
							
								
								
									
										5
									
								
								imgui.h
									
									
									
									
									
								
							
							
						
						
									
										5
									
								
								imgui.h
									
									
									
									
									
								
							| @@ -23,7 +23,7 @@ | ||||
| // Library Version | ||||
| // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM > 12345') | ||||
| #define IMGUI_VERSION               "1.89.2 WIP" | ||||
| #define IMGUI_VERSION_NUM           18913 | ||||
| #define IMGUI_VERSION_NUM           18914 | ||||
| #define IMGUI_HAS_TABLE | ||||
|  | ||||
| /* | ||||
| @@ -1911,7 +1911,7 @@ struct ImGuiIO | ||||
|     float       KeyRepeatRate;                  // = 0.050f         // When holding a key/button, rate at which it repeats, in seconds. | ||||
|     float       HoverDelayNormal;               // = 0.30 sec       // Delay on hovering before IsItemHovered(ImGuiHoveredFlags_DelayNormal) returns true. | ||||
|     float       HoverDelayShort;                // = 0.10 sec       // Delay on hovering before IsItemHovered(ImGuiHoveredFlags_DelayShort) returns true. | ||||
|     void*       UserData;                       // = NULL           // Store your own data for retrieval by callbacks. | ||||
|     void*       UserData;                       // = NULL           // Store your own data. | ||||
|  | ||||
|     ImFontAtlas*Fonts;                          // <auto>           // Font atlas: load, rasterize and pack one or more fonts into a single texture. | ||||
|     float       FontGlobalScale;                // = 1.0f           // Global scale all fonts | ||||
| @@ -2808,6 +2808,7 @@ struct ImFontAtlas | ||||
|     int                         TexDesiredWidth;    // Texture width desired by user before Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height. | ||||
|     int                         TexGlyphPadding;    // Padding between glyphs within texture in pixels. Defaults to 1. If your rendering method doesn't rely on bilinear filtering you may set this to 0 (will also need to set AntiAliasedLinesUseTex = false). | ||||
|     bool                        Locked;             // Marked as Locked by ImGui::NewFrame() so attempt to modify the atlas will assert. | ||||
|     void*                       UserData;           // Store your own atlas related user-data (if e.g. you have multiple font atlas). | ||||
|  | ||||
|     // [Internal] | ||||
|     // NB: Access texture data via GetTexData*() calls! Which will setup a default font for you. | ||||
|   | ||||
		Reference in New Issue
	
	Block a user